Documentation
Urho3D::FileSystem Class Reference
Subsystem for file and directory operations and access control. More...
#include <FileSystem.h>
Inheritance diagram for Urho3D::FileSystem:
Collaboration diagram for Urho3D::FileSystem:
Public Member Functions | |
FileSystem (Context *context) | |
Construct. | |
~FileSystem () | |
Destruct. | |
bool | SetCurrentDir (const String &pathName) |
Set the current working directory. | |
bool | CreateDir (const String &pathName) |
Create a directory. | |
void | SetExecuteConsoleCommands (bool enable) |
Set whether to execute engine console commands as OS-specific system command. | |
int | SystemCommand (const String &commandLine, bool redirectStdOutToLog=false) |
Run a program using the command interpreter, block until it exits and return the exit code. Will fail if any allowed paths are defined. | |
int | SystemRun (const String &fileName, const Vector< String > &arguments) |
Run a specific program, block until it exits and return the exit code. Will fail if any allowed paths are defined. | |
unsigned | SystemCommandAsync (const String &commandLine) |
Run a program using the command interpreter asynchronously. Return a request ID or M_MAX_UNSIGNED if failed. The exit code will be posted together with the request ID in an AsyncExecFinished event. Will fail if any allowed paths are defined. | |
unsigned | SystemRunAsync (const String &fileName, const Vector< String > &arguments) |
Run a specific program asynchronously. Return a request ID or M_MAX_UNSIGNED if failed. The exit code will be posted together with the request ID in an AsyncExecFinished event. Will fail if any allowed paths are defined. | |
bool | SystemOpen (const String &fileName, const String &mode=String::EMPTY) |
Open a file in an external program, with mode such as "edit" optionally specified. Will fail if any allowed paths are defined. | |
bool | Copy (const String &srcFileName, const String &destFileName) |
Copy a file. Return true if successful. | |
bool | Rename (const String &srcFileName, const String &destFileName) |
Rename a file. Return true if successful. | |
bool | Delete (const String &fileName) |
Delete a file. Return true if successful. | |
void | RegisterPath (const String &pathName) |
Register a path as allowed to access. If no paths are registered, all are allowed. Registering allowed paths is considered securing the Urho3D execution environment: running programs and opening files externally through the system will fail afterward. | |
bool | SetLastModifiedTime (const String &fileName, unsigned newTime) |
Set a file's last modified time as seconds since 1.1.1970. Return true on success. | |
String | GetCurrentDir () const |
Return the absolute current working directory. | |
bool | GetExecuteConsoleCommands () const |
Return whether is executing engine console commands as OS-specific system command. | |
bool | HasRegisteredPaths () const |
Return whether paths have been registered. | |
bool | CheckAccess (const String &pathName) const |
Check if a path is allowed to be accessed. If no paths are registered, all are allowed. | |
unsigned | GetLastModifiedTime (const String &fileName) const |
Returns the file's last modified time as seconds since 1.1.1970, or 0 if can not be accessed. | |
bool | FileExists (const String &fileName) const |
Check if a file exists. | |
bool | DirExists (const String &pathName) const |
Check if a directory exists. | |
void | ScanDir (Vector< String > &result, const String &pathName, const String &filter, unsigned flags, bool recursive) const |
Scan a directory for specified files. | |
String | GetProgramDir () const |
Return the program's directory. If it does not contain the Urho3D default CoreData and Data directories, and the current working directory does, return the working directory instead. More... | |
String | GetUserDocumentsDir () const |
Return the user documents directory. | |
String | GetAppPreferencesDir (const String &org, const String &app) const |
Return the application preferences directory. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual StringHash | GetType () const =0 |
Return type hash. | |
virtual const String & | GetTypeName () const =0 |
Return type name. | |
virtual const TypeInfo * | GetTypeInfo () const =0 |
Return type info. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
bool | IsInstanceOf (StringHash type) const |
Check current instance is type of specified type. | |
bool | IsInstanceOf (const TypeInfo *typeInfo) const |
Check current instance is type of specified type. | |
template<typename T > | |
bool | IsInstanceOf () const |
Check current instance is type of specified class. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. More... | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
Context * | GetContext () const |
Return execution context. | |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Private Member Functions | |
URHO3D_OBJECT (FileSystem, Object) | |
void | ScanDirInternal (Vector< String > &result, String path, const String &startPath, const String &filter, unsigned flags, bool recursive) const |
Scan directory, called internally. More... | |
void | HandleBeginFrame (StringHash eventType, VariantMap &eventData) |
Handle begin frame event to check for completed async executions. More... | |
void | HandleConsoleCommand (StringHash eventType, VariantMap &eventData) |
Handle a console command event. | |
Private Attributes | |
HashSet< String > | allowedPaths_ |
Allowed directories. | |
String | programDir_ |
Cached program directory. | |
List< AsyncExecRequest * > | asyncExecQueue_ |
Async execution queue. | |
unsigned | nextAsyncExecID_ |
Next async execution ID. | |
bool | executeConsoleCommands_ |
Flag for executing engine console commands as OS-specific system command. Default to true. | |
Additional Inherited Members | |
Static Public Member Functions inherited from Urho3D::Object | |
static const TypeInfo * | GetTypeInfoStatic () |
Return type info static. | |
static bool | IsTypeOf (StringHash type) |
Check current type is type of specified type. | |
static bool | IsTypeOf (const TypeInfo *typeInfo) |
Check current type is type of specified type. | |
template<typename T > | |
static bool | IsTypeOf () |
Check current type is type of specified class. | |
Protected Attributes inherited from Urho3D::Object | |
Context * | context_ |
Execution context. | |
Detailed Description
Subsystem for file and directory operations and access control.
Member Function Documentation
String Urho3D::FileSystem::GetProgramDir | ( | ) | const |
Return the program's directory. If it does not contain the Urho3D default CoreData and Data directories, and the current working directory does, return the working directory instead.
- Todo:
- Should not rely on such fixed convention
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private |
Handle begin frame event to check for completed async executions.
Go through the execution queue and post + remove completed requests
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private |
Scan directory, called internally.
- Todo:
- Filename may be unnormalized Unicode on Mac OS X. Re-normalize as necessary
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The documentation for this class was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/IO/FileSystem.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/IO/FileSystem.cpp