Documentation
Urho3D::Matrix3 Member List
This is the complete list of members for Urho3D::Matrix3, including all inherited members.
BulkTranspose(float *dest, const float *src, unsigned count) | Urho3D::Matrix3 | inlinestatic |
Data() const | Urho3D::Matrix3 | inline |
Equals(const Matrix3 &rhs) const | Urho3D::Matrix3 | inline |
IDENTITY | Urho3D::Matrix3 | static |
Inverse() const | Urho3D::Matrix3 | |
m00_ (defined in Urho3D::Matrix3) | Urho3D::Matrix3 | |
m01_ (defined in Urho3D::Matrix3) | Urho3D::Matrix3 | |
m02_ (defined in Urho3D::Matrix3) | Urho3D::Matrix3 | |
m10_ (defined in Urho3D::Matrix3) | Urho3D::Matrix3 | |
m11_ (defined in Urho3D::Matrix3) | Urho3D::Matrix3 | |
m12_ (defined in Urho3D::Matrix3) | Urho3D::Matrix3 | |
m20_ (defined in Urho3D::Matrix3) | Urho3D::Matrix3 | |
m21_ (defined in Urho3D::Matrix3) | Urho3D::Matrix3 | |
m22_ (defined in Urho3D::Matrix3) | Urho3D::Matrix3 | |
Matrix3() | Urho3D::Matrix3 | inline |
Matrix3(const Matrix3 &matrix) | Urho3D::Matrix3 | inline |
Matrix3(float v00, float v01, float v02, float v10, float v11, float v12, float v20, float v21, float v22) | Urho3D::Matrix3 | inline |
Matrix3(const float *data) | Urho3D::Matrix3 | inlineexplicit |
operator!=(const Matrix3 &rhs) const | Urho3D::Matrix3 | inline |
operator*(const Vector3 &rhs) const | Urho3D::Matrix3 | inline |
operator*(float rhs) const | Urho3D::Matrix3 | inline |
operator*(const Matrix3 &rhs) const | Urho3D::Matrix3 | inline |
operator+(const Matrix3 &rhs) const | Urho3D::Matrix3 | inline |
operator-(const Matrix3 &rhs) const | Urho3D::Matrix3 | inline |
operator=(const Matrix3 &rhs) | Urho3D::Matrix3 | inline |
operator==(const Matrix3 &rhs) const | Urho3D::Matrix3 | inline |
Scale() const | Urho3D::Matrix3 | inline |
Scaled(const Vector3 &scale) const | Urho3D::Matrix3 | inline |
SetScale(const Vector3 &scale) | Urho3D::Matrix3 | inline |
SetScale(float scale) | Urho3D::Matrix3 | inline |
ToString() const | Urho3D::Matrix3 | |
Transpose() const | Urho3D::Matrix3 | inline |
ZERO | Urho3D::Matrix3 | static |