Urho3D::Spriter::Entity Struct Reference

Entity. More...

#include <SpriterData2D.h>

Collaboration diagram for Urho3D::Spriter::Entity:
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Public Member Functions

void Reset ()
 
bool Load (const pugi::xml_node &node)
 

Public Attributes

int id_
 
String name_
 
PODVector< CharacterMap * > characterMaps_
 
PODVector< Animation * > animations_
 

Detailed Description


The documentation for this struct was generated from the following files:
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Urho2D/SpriterData2D.h
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Urho2D/SpriterData2D.cpp