Urho3D::Texture2D Class Reference
Public Member Functions |
Static Public Member Functions |
Protected Member Functions |
Private Member Functions |
Private Attributes |
List of all members
Urho3D::Texture2D Class Reference
2D texture resource. More...
#include <Urho3D/Graphics/Texture2D.h>
Inheritance diagram for Urho3D::Texture2D:
Collaboration diagram for Urho3D::Texture2D:
Public Member Functions | |
Texture2D (Context *context) | |
Construct. | |
virtual | ~Texture2D () |
Destruct. | |
virtual bool | BeginLoad (Deserializer &source) |
Load resource from stream. May be called from a worker thread. Return true if successful. | |
virtual bool | EndLoad () |
Finish resource loading. Always called from the main thread. Return true if successful. | |
virtual void | OnDeviceLost () |
Mark the GPU resource destroyed on context destruction. | |
virtual void | OnDeviceReset () |
Recreate the GPU resource and restore data if applicable. | |
virtual void | Release () |
Release the texture. | |
bool | SetSize (int width, int height, unsigned format, TextureUsage usage=TEXTURE_STATIC, int multiSample=1, bool autoResolve=true) |
Set size, format, usage and multisampling parameters for rendertargets. Zero size will follow application window size. Return true if successful. More... | |
bool | SetData (unsigned level, int x, int y, int width, int height, const void *data) |
Set data either partially or fully on a mip level. Return true if successful. | |
bool | SetData (Image *image, bool useAlpha=false) |
Set data from an image. Return true if successful. Optionally make a single channel image alpha-only. | |
bool | GetData (unsigned level, void *dest) const |
Get data from a mip level. The destination buffer must be big enough. Return true if successful. | |
SharedPtr< Image > | GetImage () const |
Get image data from zero mip level. Only RGB and RGBA textures are supported. | |
RenderSurface * | GetRenderSurface () const |
Return render surface. | |
Public Member Functions inherited from Urho3D::Texture | |
Texture (Context *context) | |
Construct. | |
virtual | ~Texture () |
Destruct. | |
void | SetNumLevels (unsigned levels) |
Set number of requested mip levels. Needs to be called before setting size. More... | |
void | SetFilterMode (TextureFilterMode filter) |
Set filtering mode. | |
void | SetAddressMode (TextureCoordinate coord, TextureAddressMode address) |
Set addressing mode by texture coordinate. | |
void | SetAnisotropy (unsigned level) |
Set texture max. anisotropy level. No effect if not using anisotropic filtering. Value 0 (default) uses the default setting from Renderer. | |
void | SetShadowCompare (bool enable) |
Set shadow compare mode. Not used on Direct3D9. | |
void | SetBorderColor (const Color &color) |
Set border color for border addressing mode. | |
void | SetSRGB (bool enable) |
Set sRGB sampling and writing mode. | |
void | SetBackupTexture (Texture *texture) |
Set backup texture to use when rendering to this texture. | |
void | SetMipsToSkip (int quality, int toSkip) |
Set mip levels to skip on a quality setting when loading. Ensures higher quality levels do not skip more. | |
unsigned | GetFormat () const |
Return API-specific texture format. | |
bool | IsCompressed () const |
Return whether the texture format is compressed. | |
unsigned | GetLevels () const |
Return number of mip levels. | |
int | GetWidth () const |
Return width. | |
int | GetHeight () const |
Return height. | |
int | GetDepth () const |
Return depth. | |
TextureFilterMode | GetFilterMode () const |
Return filtering mode. | |
TextureAddressMode | GetAddressMode (TextureCoordinate coord) const |
Return addressing mode by texture coordinate. | |
unsigned | GetAnisotropy () const |
Return texture max. anisotropy level. Value 0 means to use the default value from Renderer. | |
bool | GetShadowCompare () const |
Return whether shadow compare is enabled. Not used on Direct3D9. | |
const Color & | GetBorderColor () const |
Return border color. | |
bool | GetSRGB () const |
Return whether is using sRGB sampling and writing. | |
int | GetMultiSample () const |
Return texture multisampling level (1 = no multisampling). | |
bool | GetAutoResolve () const |
Return texture multisampling autoresolve mode. When true, the texture is resolved before being sampled on SetTexture(). When false, the texture will not be resolved and must be read as individual samples in the shader. | |
bool | IsResolveDirty () const |
Return whether multisampled texture needs resolve. | |
bool | GetLevelsDirty () const |
Return whether rendertarget mipmap levels need regenration. | |
Texture * | GetBackupTexture () const |
Return backup texture. | |
int | GetMipsToSkip (int quality) const |
Return mip levels to skip on a quality setting when loading. | |
int | GetLevelWidth (unsigned level) const |
Return mip level width, or 0 if level does not exist. | |
int | GetLevelHeight (unsigned level) const |
Return mip level width, or 0 if level does not exist. | |
int | GetLevelDepth (unsigned level) const |
Return mip level depth, or 0 if level does not exist. | |
TextureUsage | GetUsage () const |
Return texture usage type. | |
unsigned | GetDataSize (int width, int height) const |
Return data size in bytes for a rectangular region. | |
unsigned | GetDataSize (int width, int height, int depth) const |
Return data size in bytes for a volume region. | |
unsigned | GetRowDataSize (int width) const |
Return data size in bytes for a pixel or block row. | |
unsigned | GetComponents () const |
Return number of image components required to receive pixel data from GetData(), or 0 for compressed images. | |
bool | GetParametersDirty () const |
Return whether the parameters are dirty. | |
void | SetParameters (XMLFile *xml) |
Set additional parameters from an XML file. | |
void | SetParameters (const XMLElement &element) |
Set additional parameters from an XML element. | |
void | SetParametersDirty () |
Mark parameters dirty. Called by Graphics. | |
void | UpdateParameters () |
Update dirty parameters to the texture object. Called by Graphics when assigning the texture. | |
void * | GetShaderResourceView () const |
Return shader resource view. Only used on Direct3D11. | |
void * | GetSampler () const |
Return sampler state object. Only used on Direct3D11. | |
void * | GetResolveTexture () const |
Return resolve texture. Only used on Direct3D11. | |
unsigned | GetTarget () const |
Return texture's target. Only used on OpenGL. | |
unsigned | GetSRGBFormat (unsigned format) |
Convert format to sRGB. Not used on Direct3D9. | |
void | SetResolveDirty (bool enable) |
Set or clear the need resolve flag. Called internally by Graphics. | |
void | SetLevelsDirty () |
Set the mipmap levels dirty flag. Called internally by Graphics. | |
void | RegenerateLevels () |
Regenerate mipmap levels for a rendertarget after rendering and before sampling. Called internally by Graphics. No-op on Direct3D9. On OpenGL the texture must have been bound to work properly. | |
Public Member Functions inherited from Urho3D::ResourceWithMetadata | |
ResourceWithMetadata (Context *context) | |
Construct. | |
void | AddMetadata (const String &name, const Variant &value) |
Add new metadata variable or overwrite old value. | |
void | RemoveMetadata (const String &name) |
Remove metadata variable. | |
void | RemoveAllMetadata () |
Remove all metadata variables. | |
const Variant & | GetMetadata (const String &name) const |
Return metadata variable. | |
bool | HasMetadata () const |
Return whether the resource has metadata. | |
Public Member Functions inherited from Urho3D::Resource | |
Resource (Context *context) | |
Construct. | |
bool | Load (Deserializer &source) |
Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded. | |
virtual bool | Save (Serializer &dest) const |
Save resource. Return true if successful. | |
bool | LoadFile (const String &fileName) |
Load resource from file. | |
virtual bool | SaveFile (const String &fileName) const |
Save resource to file. | |
void | SetName (const String &name) |
Set name. | |
void | SetMemoryUse (unsigned size) |
Set memory use in bytes, possibly approximate. | |
void | ResetUseTimer () |
Reset last used timer. | |
void | SetAsyncLoadState (AsyncLoadState newState) |
Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user. | |
const String & | GetName () const |
Return name. | |
StringHash | GetNameHash () const |
Return name hash. | |
unsigned | GetMemoryUse () const |
Return memory use in bytes, possibly approximate. | |
unsigned | GetUseTimer () |
Return time since last use in milliseconds. If referred to elsewhere than in the resource cache, returns always zero. | |
AsyncLoadState | GetAsyncLoadState () const |
Return the asynchronous loading state. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual StringHash | GetType () const =0 |
Return type hash. | |
virtual const String & | GetTypeName () const =0 |
Return type name. | |
virtual const TypeInfo * | GetTypeInfo () const =0 |
Return type info. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
bool | IsInstanceOf (StringHash type) const |
Check current instance is type of specified type. | |
bool | IsInstanceOf (const TypeInfo *typeInfo) const |
Check current instance is type of specified type. | |
template<typename T > | |
bool | IsInstanceOf () const |
Check current instance is type of specified class. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
Context * | GetContext () const |
Return execution context. | |
const Variant & | GetGlobalVar (StringHash key) const |
Return global variable based on key. | |
const VariantMap & | GetGlobalVars () const |
Return all global variables. | |
void | SetGlobalVar (StringHash key, const Variant &value) |
Set global variable with the respective key and value. | |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Public Member Functions inherited from Urho3D::GPUObject | |
GPUObject (Graphics *graphics) | |
Construct with graphics subsystem pointer. | |
virtual | ~GPUObject () |
Destruct. Remove from the Graphics. | |
void | ClearDataLost () |
Clear the data lost flag. | |
Graphics * | GetGraphics () const |
Return the graphics subsystem associated with this GPU object. | |
void * | GetGPUObject () const |
Return the object pointer. Applicable only on Direct3D. | |
unsigned | GetGPUObjectName () const |
Return the object name. Applicable only on OpenGL. | |
bool | IsDataLost () const |
Return whether data is lost due to context loss. | |
bool | HasPendingData () const |
Return whether has pending data assigned while graphics context was lost. | |
Static Public Member Functions | |
static void | RegisterObject (Context *context) |
Register object factory. | |
Static Public Member Functions inherited from Urho3D::Texture | |
static unsigned | CheckMaxLevels (int width, int height, unsigned requestedLevels) |
Check maximum allowed mip levels for a specific texture size. | |
static unsigned | CheckMaxLevels (int width, int height, int depth, unsigned requestedLevels) |
Check maximum allowed mip levels for a specific 3D texture size. | |
static unsigned | GetSRVFormat (unsigned format) |
Return the shader resource view format corresponding to a texture format. Handles conversion of typeless depth texture formats. Only used on Direct3D11. | |
static unsigned | GetDSVFormat (unsigned format) |
Return the depth-stencil view format corresponding to a texture format. Handles conversion of typeless depth texture formats. Only used on Direct3D11. | |
static unsigned | GetExternalFormat (unsigned format) |
Return the non-internal texture format corresponding to an OpenGL internal format. | |
static unsigned | GetDataType (unsigned format) |
Return the data type corresponding to an OpenGL internal format. | |
Static Public Member Functions inherited from Urho3D::Object | |
static const TypeInfo * | GetTypeInfoStatic () |
Return type info static. | |
Protected Member Functions | |
virtual bool | Create () |
Create the GPU texture. | |
Protected Member Functions inherited from Urho3D::Texture | |
void | CheckTextureBudget (StringHash type) |
Check whether texture memory budget has been exceeded. Free unused materials in that case to release the texture references. | |
Protected Member Functions inherited from Urho3D::ResourceWithMetadata | |
void | LoadMetadataFromXML (const XMLElement &source) |
Load metadata from <metadata> children of XML element. | |
void | LoadMetadataFromJSON (const JSONArray &array) |
Load metadata from JSON array. | |
void | SaveMetadataToXML (XMLElement &destination) const |
Save as <metadata> children of XML element. | |
void | CopyMetadata (const ResourceWithMetadata &source) |
Copy metadata from another resource. | |
Private Member Functions | |
URHO3D_OBJECT (Texture2D, Texture) | |
void | HandleRenderSurfaceUpdate (StringHash eventType, VariantMap &eventData) |
Handle render surface update event. | |
Private Attributes | |
SharedPtr< RenderSurface > | renderSurface_ |
Render surface. | |
SharedPtr< Image > | loadImage_ |
Image file acquired during BeginLoad. | |
SharedPtr< XMLFile > | loadParameters_ |
Parameter file acquired during BeginLoad. | |
Additional Inherited Members | |
Protected Attributes inherited from Urho3D::Texture | |
union { | |
void * shaderResourceView_ | |
Direct3D11 shader resource view. | |
unsigned target_ | |
OpenGL target. | |
}; | |
void * | sampler_ |
Direct3D11 sampler state object. | |
void * | resolveTexture_ |
Direct3D11 resolve texture object when multisample with autoresolve is used. | |
unsigned | format_ |
Texture format. | |
TextureUsage | usage_ |
Texture usage type. | |
unsigned | levels_ |
Current mip levels. | |
unsigned | requestedLevels_ |
Requested mip levels. | |
int | width_ |
Texture width. | |
int | height_ |
Texture height. | |
int | depth_ |
Texture depth. | |
bool | shadowCompare_ |
Shadow compare mode. | |
TextureFilterMode | filterMode_ |
Filtering mode. | |
TextureAddressMode | addressMode_ [MAX_COORDS] |
Addressing mode. | |
unsigned | anisotropy_ |
Texture anisotropy level. | |
unsigned | mipsToSkip_ [MAX_TEXTURE_QUALITY_LEVELS] |
Mip levels to skip when loading per texture quality setting. | |
Color | borderColor_ |
Border color. | |
int | multiSample_ |
Multisampling level. | |
bool | sRGB_ |
sRGB sampling and writing mode flag. | |
bool | parametersDirty_ |
Parameters dirty flag. | |
bool | autoResolve_ |
Multisampling autoresolve flag. | |
bool | resolveDirty_ |
Multisampling resolve needed -flag. | |
bool | levelsDirty_ |
Mipmap levels regeneration needed -flag. | |
SharedPtr< Texture > | backupTexture_ |
Backup texture. | |
Protected Attributes inherited from Urho3D::Object | |
Context * | context_ |
Execution context. | |
Protected Attributes inherited from Urho3D::GPUObject | |
WeakPtr< Graphics > | graphics_ |
Graphics subsystem. | |
GPUObjectHandle | object_ |
Object pointer or name. | |
bool | dataLost_ |
Data lost flag. | |
bool | dataPending_ |
Data pending flag. | |
Detailed Description
2D texture resource.
Member Function Documentation
bool Urho3D::Texture2D::SetSize | ( | int | width, |
int | height, | ||
unsigned | format, | ||
TextureUsage | usage = TEXTURE_STATIC , |
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int | multiSample = 1 , |
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bool | autoResolve = true |
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) |
Set size, format, usage and multisampling parameters for rendertargets. Zero size will follow application window size. Return true if successful.
Autoresolve true means the multisampled texture will be automatically resolved to 1-sample after being rendered to and before being sampled as a texture. Autoresolve false means the multisampled texture will be read as individual samples in the shader and is not supported on Direct3D9.
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The documentation for this class was generated from the following files:
- Source/Urho3D/Graphics/Texture2D.h
- Source/Urho3D/Graphics/OpenGL/OGLTexture2D.cpp
- Source/Urho3D/Graphics/Texture2D.cpp