Urho3D::PhysicsRaycastResult Struct Reference

Physics raycast hit. More...

#include <Urho3D/Physics/PhysicsWorld.h>

Collaboration diagram for Urho3D::PhysicsRaycastResult:

Public Member Functions

 PhysicsRaycastResult ()
 Construct with defaults.
bool operator!= (const PhysicsRaycastResult &rhs) const
 Test for inequality, added to prevent GCC from complaining.

Public Attributes

Vector3 position_
 Hit worldspace position.
Vector3 normal_
 Hit worldspace normal.
float distance_
 Hit distance from ray origin.
float hitFraction_
 Hit fraction.
 Rigid body that was hit.

Detailed Description

Physics raycast hit.

The documentation for this struct was generated from the following file:
  • Source/Urho3D/Physics/PhysicsWorld.h