Coding conventions
Coding conventions
- Indent style is Allman (BSD) -like, ie. brace on the next line from a control statement, indented on the same level. In switch-case statements the cases are on the same indent level as the switch statement.
- Indents use 4 spaces instead of tabs. Indents on empty lines should not be kept.
- Class and struct names are in camelcase beginning with an uppercase letter. They should be nouns. For example
DebugRenderer,FreeTypeLibrary,Graphics. - Functions are likewise in upper-camelcase. For example
CreateComponent,SetLinearRestThreshold. - Variables are in lower-camelcase. Member variables have an underscore appended. For example
numContacts,randomSeed_. - Constants and enumerations are in uppercase. For example
Vector3::ZEROorPASS_SHADOW. - Pointers and references append the * or & symbol to the type without a space in between. For example
Drawable*drawable,Serializer&dest. - The macro
NULLand 0 should not be used for null pointers,nullptris used instead. overrideis used wherever possible.usingis used instead oftypedefin type declarations.enum classis not used because of legacy reasons.- Class definitions proceed in the following order:
- public constructors and the destructor
- public virtual functions
- public non-virtual member functions
- public static functions
- public member variables
- public static variables
- repeat all of the above in order for protected definitions, and finally private
- Header files are commented using one-line comments beginning with /// to mark them for Doxygen.
- Inline functions are defined inside the class definitions where possible, without using the inline keyword.
It's recommended to follow C++ Core Guidelines (except items that contradict Urho legacy, e.g. ES.107, Enum.3, Enum.5)
Use this brief checklist to keep code style consistent among contributions and contributors:
- Prefer inplace member initialization to initializer lists.
- Prefer range-based
forto old styleforunless index or iterator is used by itself. - Avoid
autounless it increases code readability. More details here and here.- Use
autofor verbose, unknown or redundant types. Example:auto iter = variables.Find(name); // verbose iterator type: HashMap<String, Variant>::Iteratorfor (auto& variable : variables) { } // verbose pair type: HashMap<String, Variant>::KeyValueauto model = MakeShared<Model>(context_); // type is already mentioned in the expression: SharedPtr<Model> - Use
autoinstead of manual type deduction viadecltypeandtypename.
- Use
