Source/Urho3D/Graphics/GraphicsDefs.h File Reference
GraphicsDefs.h File Reference
#include "../Container/FlagSet.h"
#include "../Container/HashBase.h"
#include "../Math/StringHash.h"
This graph shows which files directly or indirectly include this file:
Classes | |
struct | Urho3D::VertexElement |
Vertex element description for arbitrary vertex declarations. More... | |
Enumerations | |
enum | Urho3D::PrimitiveType { TRIANGLE_LIST = 0, LINE_LIST, POINT_LIST, TRIANGLE_STRIP, LINE_STRIP, TRIANGLE_FAN } |
Primitive type. | |
enum | Urho3D::GeometryType { GEOM_STATIC = 0, GEOM_SKINNED = 1, GEOM_INSTANCED = 2, GEOM_BILLBOARD = 3, GEOM_DIRBILLBOARD = 4, GEOM_TRAIL_FACE_CAMERA = 5, GEOM_TRAIL_BONE = 6, MAX_GEOMETRYTYPES = 7, GEOM_STATIC_NOINSTANCING = 7 } |
Geometry type for vertex shader geometry variations. | |
enum | Urho3D::BlendMode { BLEND_REPLACE = 0, BLEND_ADD, BLEND_MULTIPLY, BLEND_ALPHA, BLEND_ADDALPHA, BLEND_PREMULALPHA, BLEND_INVDESTALPHA, BLEND_SUBTRACT, BLEND_SUBTRACTALPHA, MAX_BLENDMODES } |
Blending mode. | |
enum | Urho3D::CompareMode { CMP_ALWAYS = 0, CMP_EQUAL, CMP_NOTEQUAL, CMP_LESS, CMP_LESSEQUAL, CMP_GREATER, CMP_GREATEREQUAL, MAX_COMPAREMODES } |
Depth or stencil compare mode. | |
enum | Urho3D::CullMode { CULL_NONE = 0, CULL_CCW, CULL_CW, MAX_CULLMODES } |
Culling mode. | |
enum | Urho3D::FillMode { FILL_SOLID = 0, FILL_WIREFRAME, FILL_POINT } |
Fill mode. | |
enum | Urho3D::StencilOp { OP_KEEP = 0, OP_ZERO, OP_REF, OP_INCR, OP_DECR } |
Stencil operation. | |
enum | Urho3D::LockState { LOCK_NONE = 0, LOCK_HARDWARE, LOCK_SHADOW, LOCK_SCRATCH } |
Vertex/index buffer lock state. | |
enum | Urho3D::LegacyVertexElement { ELEMENT_POSITION = 0, ELEMENT_NORMAL, ELEMENT_COLOR, ELEMENT_TEXCOORD1, ELEMENT_TEXCOORD2, ELEMENT_CUBETEXCOORD1, ELEMENT_CUBETEXCOORD2, ELEMENT_TANGENT, ELEMENT_BLENDWEIGHTS, ELEMENT_BLENDINDICES, ELEMENT_INSTANCEMATRIX1, ELEMENT_INSTANCEMATRIX2, ELEMENT_INSTANCEMATRIX3, ELEMENT_OBJECTINDEX, MAX_LEGACY_VERTEX_ELEMENTS } |
Hardcoded legacy vertex elements. | |
enum | Urho3D::VertexElementType { TYPE_INT = 0, TYPE_FLOAT, TYPE_VECTOR2, TYPE_VECTOR3, TYPE_VECTOR4, TYPE_UBYTE4, TYPE_UBYTE4_NORM, MAX_VERTEX_ELEMENT_TYPES } |
Arbitrary vertex declaration element datatypes. | |
enum | Urho3D::VertexElementSemantic { SEM_POSITION = 0, SEM_NORMAL, SEM_BINORMAL, SEM_TANGENT, SEM_TEXCOORD, SEM_COLOR, SEM_BLENDWEIGHTS, SEM_BLENDINDICES, SEM_OBJECTINDEX, MAX_VERTEX_ELEMENT_SEMANTICS } |
Arbitrary vertex declaration element semantics. | |
enum | Urho3D::TextureFilterMode { FILTER_NEAREST = 0, FILTER_BILINEAR, FILTER_TRILINEAR, FILTER_ANISOTROPIC, FILTER_NEAREST_ANISOTROPIC, FILTER_DEFAULT, MAX_FILTERMODES } |
Texture filtering mode. | |
enum | Urho3D::TextureAddressMode { ADDRESS_WRAP = 0, ADDRESS_MIRROR, ADDRESS_CLAMP, ADDRESS_BORDER, MAX_ADDRESSMODES } |
Texture addressing mode. | |
enum | Urho3D::TextureCoordinate { COORD_U = 0, COORD_V, COORD_W, MAX_COORDS } |
Texture coordinates. | |
enum | Urho3D::TextureUsage { TEXTURE_STATIC = 0, TEXTURE_DYNAMIC, TEXTURE_RENDERTARGET, TEXTURE_DEPTHSTENCIL } |
Texture usage types. | |
enum | Urho3D::CubeMapFace { FACE_POSITIVE_X = 0, FACE_NEGATIVE_X, FACE_POSITIVE_Y, FACE_NEGATIVE_Y, FACE_POSITIVE_Z, FACE_NEGATIVE_Z, MAX_CUBEMAP_FACES } |
Cube map faces. | |
enum | Urho3D::CubeMapLayout { CML_HORIZONTAL = 0, CML_HORIZONTALNVIDIA, CML_HORIZONTALCROSS, CML_VERTICALCROSS, CML_BLENDER } |
Cubemap single image layout modes. | |
enum | Urho3D::RenderSurfaceUpdateMode { SURFACE_MANUALUPDATE = 0, SURFACE_UPDATEVISIBLE, SURFACE_UPDATEALWAYS } |
Update mode for render surface viewports. | |
enum | Urho3D::ShaderType { VS = 0, PS } |
Shader types. | |
enum | Urho3D::ShaderParameterGroup { SP_FRAME = 0, SP_CAMERA, SP_ZONE, SP_LIGHT, SP_MATERIAL, SP_OBJECT, SP_CUSTOM, MAX_SHADER_PARAMETER_GROUPS } |
Shader parameter groups for determining need to update. On APIs that support constant buffers, these correspond to different constant buffers. | |
enum | Urho3D::TextureUnit { TU_DIFFUSE = 0, TU_ALBEDOBUFFER = 0, TU_NORMAL = 1, TU_NORMALBUFFER = 1, TU_SPECULAR = 2, TU_EMISSIVE = 3, TU_ENVIRONMENT = 4, TU_VOLUMEMAP = 5, TU_CUSTOM1 = 6, TU_CUSTOM2 = 7, TU_LIGHTRAMP = 8, TU_LIGHTSHAPE = 9, TU_SHADOWMAP = 10, TU_FACESELECT = 11, TU_INDIRECTION = 12, TU_DEPTHBUFFER = 13, TU_LIGHTBUFFER = 14, TU_ZONE = 15, MAX_MATERIAL_TEXTURE_UNITS = 8, MAX_TEXTURE_UNITS = 16 } |
enum | Urho3D::FaceCameraMode { FC_NONE = 0, FC_ROTATE_XYZ, FC_ROTATE_Y, FC_LOOKAT_XYZ, FC_LOOKAT_Y, FC_LOOKAT_MIXED, FC_DIRECTION } |
Billboard camera facing modes. | |
enum | Urho3D::ShadowQuality { SHADOWQUALITY_SIMPLE_16BIT = 0, SHADOWQUALITY_SIMPLE_24BIT, SHADOWQUALITY_PCF_16BIT, SHADOWQUALITY_PCF_24BIT, SHADOWQUALITY_VSM, SHADOWQUALITY_BLUR_VSM } |
Shadow type. | |
enum | MaterialQuality : unsigned { QUALITY_LOW = 0, QUALITY_MEDIUM = 1, QUALITY_HIGH = 2, QUALITY_MAX = 15 } |
enum | ClearTarget : unsigned { CLEAR_COLOR = 0x1, CLEAR_DEPTH = 0x2, CLEAR_STENCIL = 0x4 } |
enum | VertexMask : unsigned { MASK_NONE = 0x0, MASK_POSITION = 0x1, MASK_NORMAL = 0x2, MASK_COLOR = 0x4, MASK_TEXCOORD1 = 0x8, MASK_TEXCOORD2 = 0x10, MASK_CUBETEXCOORD1 = 0x20, MASK_CUBETEXCOORD2 = 0x40, MASK_TANGENT = 0x80, MASK_BLENDWEIGHTS = 0x100, MASK_BLENDINDICES = 0x200, MASK_INSTANCEMATRIX1 = 0x400, MASK_INSTANCEMATRIX2 = 0x800, MASK_INSTANCEMATRIX3 = 0x1000, MASK_OBJECTINDEX = 0x2000 } |
Functions | |
Urho3D::URHO3D_FLAGSET (ClearTarget, ClearTargetFlags) | |
Urho3D::URHO3D_FLAGSET (VertexMask, VertexMaskFlags) | |
Enumeration Type Documentation
◆ TextureUnit
enum Urho3D::TextureUnit |
Texture units.