LuaScriptInstance.h File Reference
#include "../LuaScript/LuaScriptEventListener.h"
#include "../Scene/Component.h"
Include dependency graph for LuaScriptInstance.h:

Classes

class  Urho3D::LuaScriptInstance
 Lua script object component. More...
 

Enumerations

enum  Urho3D::LuaScriptObjectMethod {
  LSOM_START = 0, LSOM_STOP, LSOM_DELAYEDSTART, LSOM_UPDATE,
  LSOM_POSTUPDATE, LSOM_FIXEDUPDATE, LSOM_FIXEDPOSTUPDATE, LSOM_LOAD,
  LSOM_SAVE, LSOM_READNETWORKUPDATE, LSOM_WRITENETWORKUPDATE, LSOM_APPLYATTRIBUTES,
  LSOM_TRANSFORMCHANGED, MAX_LUA_SCRIPT_OBJECT_METHODS
}
 Lua Script object methods.