Source/Urho3D/Scene/Node.h File Reference
Node.h File Reference
#include "../IO/VectorBuffer.h"
#include "../Math/Matrix3x4.h"
#include "../Scene/Animatable.h"
This graph shows which files directly or indirectly include this file:
Classes | |
struct | Urho3D::NodeImpl |
Internal implementation structure for less performance-critical Node variables. More... | |
class | Urho3D::Node |
Scene node that may contain components and child nodes. More... | |
Enumerations | |
enum | Urho3D::CreateMode { REPLICATED = 0, LOCAL = 1 } |
Component and child node creation mode for networking. | |
enum | Urho3D::TransformSpace { TS_LOCAL = 0, TS_PARENT, TS_WORLD } |
Transform space for translations and rotations. | |