Urho3D::Vector2 Class Reference
Urho3D::Vector2 Class Reference
Two-dimensional vector. More...
#include <Urho3D/Math/Vector2.h>
Collaboration diagram for Urho3D::Vector2:
Public Member Functions | |
| Vector2 () noexcept | |
| Construct a zero vector. | |
| Vector2 (const Vector2 &vector) noexcept=default | |
| Copy-construct from another vector. | |
| Vector2 (const IntVector2 &vector) noexcept | |
| Construct from an IntVector2. | |
| Vector2 (float x, float y) noexcept | |
| Construct from coordinates. | |
| Vector2 (const float *data) noexcept | |
| Construct from a float array. | |
| Vector2 & | operator= (const Vector2 &rhs) noexcept=default |
| Assign from another vector. | |
| bool | operator== (const Vector2 &rhs) const |
| Test for equality with another vector without epsilon. | |
| bool | operator!= (const Vector2 &rhs) const |
| Test for inequality with another vector without epsilon. | |
| Vector2 | operator+ (const Vector2 &rhs) const |
| Add a vector. | |
| Vector2 | operator- () const |
| Return negation. | |
| Vector2 | operator- (const Vector2 &rhs) const |
| Subtract a vector. | |
| Vector2 | operator* (float rhs) const |
| Multiply with a scalar. | |
| Vector2 | operator* (const Vector2 &rhs) const |
| Multiply with a vector. | |
| Vector2 | operator/ (float rhs) const |
| Divide by a scalar. | |
| Vector2 | operator/ (const Vector2 &rhs) const |
| Divide by a vector. | |
| Vector2 & | operator+= (const Vector2 &rhs) |
| Add-assign a vector. | |
| Vector2 & | operator-= (const Vector2 &rhs) |
| Subtract-assign a vector. | |
| Vector2 & | operator*= (float rhs) |
| Multiply-assign a scalar. | |
| Vector2 & | operator*= (const Vector2 &rhs) |
| Multiply-assign a vector. | |
| Vector2 & | operator/= (float rhs) |
| Divide-assign a scalar. | |
| Vector2 & | operator/= (const Vector2 &rhs) |
| Divide-assign a vector. | |
| void | Normalize () |
| Normalize to unit length. | |
| float | Length () const |
| float | LengthSquared () const |
| float | DotProduct (const Vector2 &rhs) const |
| Calculate dot product. | |
| float | AbsDotProduct (const Vector2 &rhs) const |
| Calculate absolute dot product. | |
| float | ProjectOntoAxis (const Vector2 &axis) const |
| Project vector onto axis. | |
| float | Angle (const Vector2 &rhs) const |
| Returns the angle between this vector and another vector in degrees. | |
| Vector2 | Abs () const |
| Return absolute vector. | |
| Vector2 | Lerp (const Vector2 &rhs, float t) const |
| Linear interpolation with another vector. | |
| bool | Equals (const Vector2 &rhs) const |
| Test for equality with another vector with epsilon. | |
| bool | IsNaN () const |
| Return whether any component is NaN. | |
| bool | IsInf () const |
| Return whether any component is Inf. | |
| Vector2 | Normalized () const |
| Return normalized to unit length. | |
| Vector2 | NormalizedOrDefault (const Vector2 &defaultValue=Vector2::ZERO, float eps=M_LARGE_EPSILON) const |
| Return normalized to unit length or zero if length is too small. | |
| Vector2 | ReNormalized (float minLength, float maxLength, const Vector2 &defaultValue=Vector2::ZERO, float eps=M_LARGE_EPSILON) const |
| Return normalized vector with length in given range. | |
| const float * | Data () const |
| Return float data. | |
| String | ToString () const |
| Return as string. | |
Public Attributes | |
| float | x_ |
| X coordinate. | |
| float | y_ |
| Y coordinate. | |
Static Public Attributes | |
| static const Vector2 | ZERO |
| Zero vector. | |
| static const Vector2 | LEFT |
| (-1,0) vector. | |
| static const Vector2 | RIGHT |
| (1,0) vector. | |
| static const Vector2 | UP |
| (0,1) vector. | |
| static const Vector2 | DOWN |
| (0,-1) vector. | |
| static const Vector2 | ONE |
| (1,1) vector. | |
Detailed Description
Two-dimensional vector.
Member Function Documentation
◆ Length()
|
inline |
Return length.
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◆ LengthSquared()
|
inline |
Return squared length.
The documentation for this class was generated from the following files:
- Source/Urho3D/Math/Vector2.h
- Source/Urho3D/Math/Vector2.cpp
