Graphics → Resource Relation

File in Source/Urho3D/GraphicsIncludes file in Source/Urho3D/Resource
AnimatedModel.cppResourceCache.h
Animation.cppResourceCache.h
Animation.hResource.h
AnimationController.cppResourceCache.h
BillboardSet.cppResourceCache.h
CustomGeometry.cppResourceCache.h
DebugRenderer.cppResourceCache.h
DecalSet.cppResourceCache.h
Graphics.hImage.h
Light.cppResourceCache.h
Material.cppResourceCache.h
Material.hResource.h
Model.cppResourceCache.h
Model.hResource.h
ParticleEffect.cppResourceCache.h
ParticleEffect.hResource.h
ParticleEmitter.cppResourceCache.h
Renderer.cppResourceCache.h
RibbonTrail.cppResourceCache.h
Shader.cppResourceCache.h
Shader.hResource.h
StaticModel.cppResourceCache.h
Technique.cppResourceCache.h
Technique.hResource.h
Terrain.cppImage.h
Terrain.cppResourceCache.h
Texture.cppResourceCache.h
Texture.hResource.h
Texture2D.cppResourceCache.h
Texture2DArray.cppResourceCache.h
Texture3D.cppResourceCache.h
Texture3D.hImage.h
TextureCube.cppResourceCache.h
View.cppResourceCache.h
Viewport.cppResourceCache.h
Zone.cppResourceCache.h
OpenGL / OGLGraphics.cppResourceCache.h
OpenGL / OGLTexture.cppResourceCache.h
OpenGL / OGLTexture2D.cppResourceCache.h
OpenGL / OGLTexture2DArray.cppResourceCache.h
OpenGL / OGLTexture3D.cppResourceCache.h
OpenGL / OGLTextureCube.cppResourceCache.h