Urho3D::BackgroundLoadItem Struct Reference

Queue item for background loading of a resource. More...

#include <Urho3D/Resource/BackgroundLoader.h>

Collaboration diagram for Urho3D::BackgroundLoadItem:
[legend]

Public Attributes

SharedPtr< Resourceresource_
 Resource.
 
HashSet< Pair< StringHash, StringHash > > dependencies_
 Resources depended on for loading.
 
HashSet< Pair< StringHash, StringHash > > dependents_
 Resources that depend on this resource's loading.
 
bool sendEventOnFailure_
 Whether to send failure event.
 

Detailed Description

Queue item for background loading of a resource.


The documentation for this struct was generated from the following file:
  • Source/Urho3D/Resource/BackgroundLoader.h