Urho3D::BiasParameters Struct Reference
Urho3D::BiasParameters Struct Reference
Depth bias parameters. Used both by lights (for shadow mapping) and materials. More...
#include <Urho3D/Graphics/Light.h>
Public Member Functions | |
| BiasParameters ()=default | |
| Construct undefined. | |
| BiasParameters (float constantBias, float slopeScaledBias, float normalOffset=0.0f) | |
| Construct with initial values. | |
| void | Validate () |
| Validate parameters. | |
Public Attributes | |
| float | constantBias_ |
| Constant bias. | |
| float | slopeScaledBias_ |
| Slope scaled bias. | |
| float | normalOffset_ |
| Normal offset multiplier. | |
Detailed Description
Depth bias parameters. Used both by lights (for shadow mapping) and materials.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Graphics/Light.h
- Source/Urho3D/Graphics/Light.cpp
