Urho3D::FocusParameters Struct Reference
Urho3D::FocusParameters Struct Reference
#include <Urho3D/Graphics/Light.h>
Public Member Functions | |
| FocusParameters ()=default | |
| Construct undefined. | |
| FocusParameters (bool focus, bool nonUniform, bool autoSize, float quantize, float minView) | |
| Construct with initial values. | |
| void | Validate () |
| Validate parameters. | |
Public Attributes | |
| bool | focus_ |
| Focus flag. | |
| bool | nonUniform_ |
| Non-uniform focusing flag. | |
| bool | autoSize_ |
| Auto-size (reduce resolution when far away) flag. | |
| float | quantize_ |
| Focus quantization. | |
| float | minView_ |
| Minimum view size. | |
Detailed Description
Shadow map focusing parameters.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Graphics/Light.h
- Source/Urho3D/Graphics/Light.cpp
