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Static Public Member Functions |
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Urho3D::Technique Class Reference
Material technique. Consists of several passes. More...
#include <Technique.h>
Inheritance diagram for Urho3D::Technique:
Collaboration diagram for Urho3D::Technique:
Public Member Functions | |
Technique (Context *context) | |
Construct. | |
~Technique () | |
Destruct. | |
virtual bool | BeginLoad (Deserializer &source) |
Load resource from stream. May be called from a worker thread. Return true if successful. | |
void | SetIsDesktop (bool enable) |
Set whether requires desktop level hardware. | |
Pass * | CreatePass (const String &passName) |
Create a new pass. | |
void | RemovePass (const String &passName) |
Remove a pass. | |
void | ReleaseShaders () |
Reset shader pointers in all passes. | |
bool | IsDesktop () const |
Return whether requires desktop level hardware. | |
bool | IsSupported () const |
Return whether technique is supported by the current hardware. | |
bool | HasPass (unsigned passIndex) const |
Return whether has a pass. | |
bool | HasPass (const String &passName) const |
Return whether has a pass by name. This overload should not be called in time-critical rendering loops; use a pre-acquired pass index instead. | |
Pass * | GetPass (unsigned passIndex) const |
Return a pass, or null if not found. | |
Pass * | GetPass (const String &passName) const |
Return a pass by name, or null if not found. This overload should not be called in time-critical rendering loops; use a pre-acquired pass index instead. | |
Pass * | GetSupportedPass (unsigned passIndex) const |
Return a pass that is supported for rendering, or null if not found. | |
Pass * | GetSupportedPass (const String &passName) const |
Return a supported pass by name. This overload should not be called in time-critical rendering loops; use a pre-acquired pass index instead. | |
unsigned | GetNumPasses () const |
Return number of passes. | |
Vector< String > | GetPassNames () const |
Return all pass names. | |
PODVector< Pass * > | GetPasses () const |
Return all passes. | |
Public Member Functions inherited from Urho3D::Resource | |
Resource (Context *context) | |
Construct. | |
bool | Load (Deserializer &source) |
Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded. | |
virtual bool | EndLoad () |
Finish resource loading. Always called from the main thread. Return true if successful. | |
virtual bool | Save (Serializer &dest) const |
Save resource. Return true if successful. | |
void | SetName (const String &name) |
Set name. | |
void | SetMemoryUse (unsigned size) |
Set memory use in bytes, possibly approximate. | |
void | ResetUseTimer () |
Reset last used timer. | |
void | SetAsyncLoadState (AsyncLoadState newState) |
Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user. | |
const String & | GetName () const |
Return name. | |
StringHash | GetNameHash () const |
Return name hash. | |
unsigned | GetMemoryUse () const |
Return memory use in bytes, possibly approximate. | |
unsigned | GetUseTimer () |
Return time since last use in milliseconds. If referred to elsewhere than in the resource cache, returns always zero. | |
AsyncLoadState | GetAsyncLoadState () const |
Return the asynchronous loading state. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual Urho3D::StringHash | GetType () const =0 |
Return type hash. | |
virtual Urho3D::StringHash | GetBaseType () const =0 |
Return base class type hash. | |
virtual const Urho3D::String & | GetTypeName () const =0 |
Return type name. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. More... | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
Context * | GetContext () const |
Return execution context. | |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Static Public Member Functions | |
static void | RegisterObject (Context *context) |
Register object factory. | |
static unsigned | GetPassIndex (const String &passName) |
Return a pass type index by name. Allocate new if not used yet. | |
Static Public Attributes | |
static unsigned | basePassIndex = 0 |
Index for base pass. Initialized once GetPassIndex() has been called for the first time. | |
static unsigned | alphaPassIndex = 0 |
Index for alpha pass. Initialized once GetPassIndex() has been called for the first time. | |
static unsigned | materialPassIndex = 0 |
Index for prepass material pass. Initialized once GetPassIndex() has been called for the first time. | |
static unsigned | deferredPassIndex = 0 |
Index for deferred G-buffer pass. Initialized once GetPassIndex() has been called for the first time. | |
static unsigned | lightPassIndex = 0 |
Index for per-pixel light pass. Initialized once GetPassIndex() has been called for the first time. | |
static unsigned | litBasePassIndex = 0 |
Index for lit base pass. Initialized once GetPassIndex() has been called for the first time. | |
static unsigned | litAlphaPassIndex = 0 |
Index for lit alpha pass. Initialized once GetPassIndex() has been called for the first time. | |
static unsigned | shadowPassIndex = 0 |
Index for shadow pass. Initialized once GetPassIndex() has been called for the first time. | |
Private Member Functions | |
OBJECT (Technique) | |
Private Attributes | |
bool | isDesktop_ |
Require desktop GPU flag. | |
bool | desktopSupport_ |
Cached desktop GPU support flag. | |
Vector< SharedPtr< Pass > > | passes_ |
Passes. | |
Static Private Attributes | |
static HashMap< String, unsigned > | passIndices |
Pass index assignments. | |
Friends | |
class | Renderer |
Additional Inherited Members | |
Protected Attributes inherited from Urho3D::Object | |
Context * | context_ |
Execution context. | |
Detailed Description
Material technique. Consists of several passes.
The documentation for this class was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Technique.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Technique.cpp