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Cross-platform 2D and 3D game engine
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Here is a list of all related documentation pages:
Building Urho3D
Running Urho3D player application
Examples
Using Urho3D as external library
Overall structure
Conventions
Editor instructions
Lua scripting API
Container types
Object types and factories
Subsystems
Events
Engine initialization and main loop
Scene model
Resources
Scripting
Lua scripting
Rendering
Rendering modes
Differences between Direct3D and OpenGL
Materials
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Render path
Lights and shadows
Skeletal animation
Particle systems
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Input
Audio
Physics
Navigation
User interface
Urho2D
Serialization
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Attribute animation
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Unicode support
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Attribute list
Scripting API
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