Skeletal animation resource. More...

#include <Animation.h>

Inheritance diagram for Urho3D::Animation:
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Collaboration diagram for Urho3D::Animation:
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Public Member Functions

 Animation (Context *context)
 Construct.
 
virtual ~Animation ()
 Destruct.
 
virtual bool BeginLoad (Deserializer &source)
 Load resource from stream. May be called from a worker thread. Return true if successful.
 
virtual bool Save (Serializer &dest) const
 Save resource. Return true if successful.
 
void SetAnimationName (const String &name)
 Set animation name.
 
void SetLength (float length)
 Set animation length.
 
AnimationTrackCreateTrack (const String &name)
 Create and return a track by name. If track by same name already exists, returns the existing. More...
 
bool RemoveTrack (const String &name)
 Remove a track by name. Return true if was found and removed successfully. This is unsafe if the animation is currently used in playback.
 
void RemoveAllTracks ()
 Remove all tracks. This is unsafe if the animation is currently used in playback.
 
void SetTracks (const HashMap< StringHash, AnimationTrack > &tracks)
 Set all animation tracks.
 
void SetTrigger (unsigned index, const AnimationTriggerPoint &trigger)
 Set a trigger point at index.
 
void AddTrigger (const AnimationTriggerPoint &trigger)
 Add a trigger point.
 
void AddTrigger (float time, bool timeIsNormalized, const Variant &data)
 Add a trigger point.
 
void RemoveTrigger (unsigned index)
 Remove a trigger point by index.
 
void RemoveAllTriggers ()
 Remove all trigger points.
 
void SetNumTriggers (unsigned num)
 Resize trigger point vector.
 
const StringGetAnimationName () const
 Return animation name.
 
StringHash GetAnimationNameHash () const
 Return animation name hash.
 
float GetLength () const
 Return animation length.
 
const HashMap< StringHash,
AnimationTrack > & 
GetTracks () const
 Return all animation tracks.
 
unsigned GetNumTracks () const
 Return number of animation tracks.
 
AnimationTrackGetTrack (const String &name)
 Return animation track by name.
 
AnimationTrackGetTrack (StringHash nameHash)
 Return animation track by name hash.
 
const Vector
< AnimationTriggerPoint > & 
GetTriggers () const
 Return animation trigger points.
 
unsigned GetNumTriggers () const
 Return number of animation trigger points.
 
AnimationTriggerPointGetTrigger (unsigned index)
 Return a trigger point by index.
 
- Public Member Functions inherited from Urho3D::Resource
 Resource (Context *context)
 Construct.
 
bool Load (Deserializer &source)
 Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded.
 
virtual bool EndLoad ()
 Finish resource loading. Always called from the main thread. Return true if successful.
 
void SetName (const String &name)
 Set name.
 
void SetMemoryUse (unsigned size)
 Set memory use in bytes, possibly approximate.
 
void ResetUseTimer ()
 Reset last used timer.
 
void SetAsyncLoadState (AsyncLoadState newState)
 Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user.
 
const StringGetName () const
 Return name.
 
StringHash GetNameHash () const
 Return name hash.
 
unsigned GetMemoryUse () const
 Return memory use in bytes, possibly approximate.
 
unsigned GetUseTimer ()
 Return time since last use in milliseconds. If referred to elsewhere than in the resource cache, returns always zero.
 
AsyncLoadState GetAsyncLoadState () const
 Return the asynchronous loading state.
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
virtual ~Object ()
 Destruct. Clean up self from event sender & receiver structures.
 
virtual StringHash GetType () const =0
 Return type hash.
 
virtual const StringGetTypeName () const =0
 Return type name.
 
virtual const TypeInfoGetTypeInfo () const =0
 Return type info.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
bool IsInstanceOf (StringHash type) const
 Check current instance is type of specified type.
 
bool IsInstanceOf (const TypeInfo *typeInfo) const
 Check current instance is type of specified type.
 
template<typename T >
bool IsInstanceOf () const
 Check current instance is type of specified class.
 
void SubscribeToEvent (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData)
 Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.)
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers. More...
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
ContextGetContext () const
 Return execution context.
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const StringGetCategory () const
 Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
void AddRef ()
 Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
 
void ReleaseRef ()
 Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
 
int Refs () const
 Return reference count.
 
int WeakRefs () const
 Return weak reference count.
 
RefCountRefCountPtr ()
 Return pointer to the reference count structure.
 

Static Public Member Functions

static void RegisterObject (Context *context)
 Register object factory.
 

Private Member Functions

 URHO3D_OBJECT (Animation, Resource)
 

Private Attributes

String animationName_
 Animation name.
 
StringHash animationNameHash_
 Animation name hash.
 
float length_
 Animation length.
 
HashMap< StringHash,
AnimationTrack
tracks_
 Animation tracks.
 
Vector< AnimationTriggerPointtriggers_
 Animation trigger points.
 

Additional Inherited Members

- Protected Attributes inherited from Urho3D::Object
Contextcontext_
 Execution context.
 

Detailed Description

Skeletal animation resource.

Member Function Documentation

AnimationTrack * Urho3D::Animation::CreateTrack ( const String name)

Create and return a track by name. If track by same name already exists, returns the existing.

Todo:
When tracks / keyframes are created dynamically, memory use is not updated

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The documentation for this class was generated from the following files:
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Animation.h
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Animation.cpp