Urho3D::OcclusionBatch Struct Reference
Urho3D::OcclusionBatch Struct Reference
Stored occlusion render job. More...
#include <Urho3D/Graphics/OcclusionBuffer.h>
Collaboration diagram for Urho3D::OcclusionBatch:
Public Attributes | |
| Matrix3x4 | model_ |
| Model matrix. | |
| const void * | vertexData_ |
| Vertex data pointer. | |
| unsigned | vertexSize_ |
| Vertex size in bytes. | |
| const void * | indexData_ |
| Index data pointer. Null if using non-indexed geometry. | |
| unsigned | indexSize_ |
| Index size in bytes. | |
| unsigned | drawStart_ |
| Draw start. First index for indexed geometry, otherwise first vertex. | |
| unsigned | drawCount_ |
| Index or vertex count. | |
Detailed Description
Stored occlusion render job.
The documentation for this struct was generated from the following file:
- Source/Urho3D/Graphics/OcclusionBuffer.h
