Urho3D::WorkItem Struct Reference
Urho3D::WorkItem Struct Reference
Work queue item. More...
#include <Urho3D/Core/WorkQueue.h>
Inheritance diagram for Urho3D::WorkItem:
Collaboration diagram for Urho3D::WorkItem:
Public Attributes | |
void(* | workFunction_ )(const WorkItem *, unsigned) |
Work function. Called with the work item and thread index (0 = main thread) as parameters. | |
void * | start_ |
Data start pointer. | |
void * | end_ |
Data end pointer. | |
void * | aux_ |
Auxiliary data pointer. | |
unsigned | priority_ |
Priority. Higher value = will be completed first. | |
bool | sendEvent_ |
Whether to send event on completion. | |
volatile bool | completed_ |
Completed flag. | |
Private Attributes | |
bool | pooled_ |
Friends | |
class | WorkQueue |
Additional Inherited Members | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Detailed Description
Work queue item.
The documentation for this struct was generated from the following file:
- Source/Urho3D/Core/WorkQueue.h