Urho3D::GPUObjectHandle Union Reference
Urho3D::GPUObjectHandle Union Reference
API-specific GPU object representation. More...
#include <Urho3D/Graphics/GPUObject.h>
Public Attributes | |
void * | ptr_ |
Object pointer (Direct3D.) | |
unsigned | name_ |
Object name (OpenGL.) | |
Detailed Description
API-specific GPU object representation.
The documentation for this union was generated from the following file:
- Source/Urho3D/Graphics/GPUObject.h