Urho3D::GPUObjectHandle Union Reference

API-specific GPU object representation. More...

#include <Urho3D/Graphics/GPUObject.h>

Public Attributes

void * ptr_
 Object pointer (Direct3D.)
 
unsigned name_
 Object name (OpenGL.)
 

Detailed Description

API-specific GPU object representation.


The documentation for this union was generated from the following file:
  • Source/Urho3D/Graphics/GPUObject.h