Urho3D::Shader Class Reference
Public Member Functions |
Static Public Member Functions |
Private Member Functions |
Private Attributes |
List of all members
Urho3D::Shader Class Reference
Shader resource consisting of several shader variations. More...
#include <Urho3D/Graphics/Shader.h>
Inheritance diagram for Urho3D::Shader:
Collaboration diagram for Urho3D::Shader:
Public Member Functions | |
| Shader (Context *context) | |
| Construct. | |
| virtual | ~Shader () |
| Destruct. | |
| virtual bool | BeginLoad (Deserializer &source) |
| Load resource from stream. May be called from a worker thread. Return true if successful. | |
| virtual bool | EndLoad () |
| Finish resource loading. Always called from the main thread. Return true if successful. | |
| ShaderVariation * | GetVariation (ShaderType type, const String &defines) |
| Return a variation with defines. Separate multiple defines with spaces. | |
| ShaderVariation * | GetVariation (ShaderType type, const char *defines) |
| Return a variation with defines. Separate multiple defines with spaces. | |
| const String & | GetSourceCode (ShaderType type) const |
| Return either vertex or pixel shader source code. | |
| unsigned | GetTimeStamp () const |
| Return the latest timestamp of the shader code and its includes. | |
Public Member Functions inherited from Urho3D::Resource | |
| Resource (Context *context) | |
| Construct. | |
| bool | Load (Deserializer &source) |
| Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded. | |
| virtual bool | Save (Serializer &dest) const |
| Save resource. Return true if successful. | |
| bool | LoadFile (const String &fileName) |
| Load resource from file. | |
| virtual bool | SaveFile (const String &fileName) const |
| Save resource to file. | |
| void | SetName (const String &name) |
| Set name. | |
| void | SetMemoryUse (unsigned size) |
| Set memory use in bytes, possibly approximate. | |
| void | ResetUseTimer () |
| Reset last used timer. | |
| void | SetAsyncLoadState (AsyncLoadState newState) |
| Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user. | |
| const String & | GetName () const |
| Return name. | |
| StringHash | GetNameHash () const |
| Return name hash. | |
| unsigned | GetMemoryUse () const |
| Return memory use in bytes, possibly approximate. | |
| unsigned | GetUseTimer () |
| Return time since last use in milliseconds. If referred to elsewhere than in the resource cache, returns always zero. | |
| AsyncLoadState | GetAsyncLoadState () const |
| Return the asynchronous loading state. | |
Public Member Functions inherited from Urho3D::Object | |
| Object (Context *context) | |
| Construct. | |
| virtual | ~Object () |
| Destruct. Clean up self from event sender & receiver structures. | |
| virtual StringHash | GetType () const =0 |
| Return type hash. | |
| virtual const String & | GetTypeName () const =0 |
| Return type name. | |
| virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info. | |
| virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event. | |
| bool | IsInstanceOf (StringHash type) const |
| Check current instance is type of specified type. | |
| bool | IsInstanceOf (const TypeInfo *typeInfo) const |
| Check current instance is type of specified type. | |
| template<typename T > | |
| bool | IsInstanceOf () const |
| Check current instance is type of specified class. | |
| void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender. | |
| void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event. | |
| void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event. | |
| void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event. | |
| void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events. | |
| void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events. | |
| void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
| void | SendEvent (StringHash eventType) |
| Send event to all subscribers. | |
| void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers. | |
| VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
| Context * | GetContext () const |
| Return execution context. | |
| const Variant & | GetGlobalVar (StringHash key) const |
| Return global variable based on key. | |
| const VariantMap & | GetGlobalVars () const |
| Return all global variables. | |
| void | SetGlobalVar (StringHash key, const Variant &value) |
| Set global variable with the respective key and value. | |
| Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type. | |
| Object * | GetEventSender () const |
| Return active event sender. Null outside event handling. | |
| EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling. | |
| bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender. | |
| bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event. | |
| bool | HasEventHandlers () const |
| Return whether has subscribed to any event. | |
| template<class T > | |
| T * | GetSubsystem () const |
| Template version of returning a subsystem. | |
| const String & | GetCategory () const |
| Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
| RefCounted () | |
| Construct. Allocate the reference count structure and set an initial self weak reference. | |
| virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
| void | AddRef () |
| Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
| void | ReleaseRef () |
| Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
| int | Refs () const |
| Return reference count. | |
| int | WeakRefs () const |
| Return weak reference count. | |
| RefCount * | RefCountPtr () |
| Return pointer to the reference count structure. | |
Static Public Member Functions | |
| static void | RegisterObject (Context *context) |
| Register object factory. | |
Static Public Member Functions inherited from Urho3D::Object | |
| static const TypeInfo * | GetTypeInfoStatic () |
| Return type info static. | |
Private Member Functions | |
| URHO3D_OBJECT (Shader, Resource) | |
| bool | ProcessSource (String &code, Deserializer &file) |
| Process source code and include files. Return true if successful. | |
| String | NormalizeDefines (const String &defines) |
| Sort the defines and strip extra spaces to prevent creation of unnecessary duplicate shader variations. | |
| void | RefreshMemoryUse () |
| Recalculate the memory used by the shader. | |
Private Attributes | |
| String | vsSourceCode_ |
| Source code adapted for vertex shader. | |
| String | psSourceCode_ |
| Source code adapted for pixel shader. | |
|
HashMap< StringHash, SharedPtr < ShaderVariation > > | vsVariations_ |
| Vertex shader variations. | |
|
HashMap< StringHash, SharedPtr < ShaderVariation > > | psVariations_ |
| Pixel shader variations. | |
| unsigned | timeStamp_ |
| Source code timestamp. | |
| unsigned | numVariations_ |
| Number of unique variations so far. | |
Additional Inherited Members | |
Protected Attributes inherited from Urho3D::Object | |
| Context * | context_ |
| Execution context. | |
Detailed Description
Shader resource consisting of several shader variations.
The documentation for this class was generated from the following files:
- Source/Urho3D/Graphics/Shader.h
- Source/Urho3D/Graphics/Shader.cpp

Public Member Functions inherited from