AddRef() | Urho3D::RefCounted | |
ClearDataLost() | Urho3D::GPUObject | |
context_ | Urho3D::Object | protected |
Create() | Urho3D::VertexBuffer | private |
dataLost_ | Urho3D::GPUObject | protected |
dataPending_ | Urho3D::GPUObject | protected |
discardLock_ | Urho3D::VertexBuffer | private |
dynamic_ | Urho3D::VertexBuffer | private |
elementHash_ | Urho3D::VertexBuffer | private |
elementMask_ | Urho3D::VertexBuffer | private |
elements_ | Urho3D::VertexBuffer | private |
GetBufferHash(unsigned streamIndex) | Urho3D::VertexBuffer | inline |
GetCategory() const | Urho3D::Object | |
GetContext() const | Urho3D::Object | inline |
GetElement(VertexElementSemantic semantic, unsigned char index=0) const | Urho3D::VertexBuffer | |
GetElement(VertexElementType type, VertexElementSemantic semantic, unsigned char index=0) const | Urho3D::VertexBuffer | |
GetElement(const PODVector< VertexElement > &elements, VertexElementType type, VertexElementSemantic semantic, unsigned char index=0) | Urho3D::VertexBuffer | static |
GetElementMask() const | Urho3D::VertexBuffer | inline |
GetElementOffset(VertexElementSemantic semantic, unsigned char index=0) const | Urho3D::VertexBuffer | inline |
GetElementOffset(VertexElementType type, VertexElementSemantic semantic, unsigned char index=0) const | Urho3D::VertexBuffer | inline |
GetElementOffset(const PODVector< VertexElement > &elements, VertexElementType type, VertexElementSemantic semantic, unsigned char index=0) | Urho3D::VertexBuffer | static |
GetElements() const | Urho3D::VertexBuffer | inline |
GetElements(unsigned elementMask) | Urho3D::VertexBuffer | static |
GetEventDataMap() const | Urho3D::Object | |
GetEventHandler() const | Urho3D::Object | |
GetEventSender() const | Urho3D::Object | |
GetGlobalVar(StringHash key) const | Urho3D::Object | |
GetGlobalVars() const | Urho3D::Object | |
GetGPUObject() const | Urho3D::GPUObject | inline |
GetGPUObjectName() const | Urho3D::GPUObject | inline |
GetGraphics() const | Urho3D::GPUObject | |
GetShadowData() const | Urho3D::VertexBuffer | inline |
GetShadowDataShared() const | Urho3D::VertexBuffer | inline |
GetSubsystem(StringHash type) const | Urho3D::Object | |
GetSubsystem() const | Urho3D::Object | |
GetType() const =0 | Urho3D::Object | pure virtual |
GetTypeInfo() const =0 | Urho3D::Object | pure virtual |
GetTypeInfoStatic() | Urho3D::Object | inlinestatic |
GetTypeName() const =0 | Urho3D::Object | pure virtual |
GetVertexCount() const | Urho3D::VertexBuffer | inline |
GetVertexSize() const | Urho3D::VertexBuffer | inline |
GetVertexSize(const PODVector< VertexElement > &elements) | Urho3D::VertexBuffer | static |
GetVertexSize(unsigned elementMask) | Urho3D::VertexBuffer | static |
GPUObject(Graphics *graphics) | Urho3D::GPUObject | |
graphics_ | Urho3D::GPUObject | protected |
HasElement(VertexElementSemantic semantic, unsigned char index=0) const | Urho3D::VertexBuffer | inline |
HasElement(VertexElementType type, VertexElementSemantic semantic, unsigned char index=0) const | Urho3D::VertexBuffer | inline |
HasElement(const PODVector< VertexElement > &elements, VertexElementType type, VertexElementSemantic semantic, unsigned char index=0) | Urho3D::VertexBuffer | static |
HasEventHandlers() const | Urho3D::Object | inline |
HasPendingData() const | Urho3D::GPUObject | inline |
HasSubscribedToEvent(StringHash eventType) const | Urho3D::Object | |
HasSubscribedToEvent(Object *sender, StringHash eventType) const | Urho3D::Object | |
IsDataLost() const | Urho3D::GPUObject | inline |
IsDynamic() const | Urho3D::VertexBuffer | inline |
IsInstanceOf(StringHash type) const | Urho3D::Object | |
IsInstanceOf(const TypeInfo *typeInfo) const | Urho3D::Object | |
IsInstanceOf() const | Urho3D::Object | inline |
IsLocked() const | Urho3D::VertexBuffer | inline |
IsShadowed() const | Urho3D::VertexBuffer | inline |
Lock(unsigned start, unsigned count, bool discard=false) | Urho3D::VertexBuffer | |
lockCount_ | Urho3D::VertexBuffer | private |
lockScratchData_ | Urho3D::VertexBuffer | private |
lockStart_ | Urho3D::VertexBuffer | private |
lockState_ | Urho3D::VertexBuffer | private |
MapBuffer(unsigned start, unsigned count, bool discard) | Urho3D::VertexBuffer | private |
Object(Context *context) | Urho3D::Object | |
object_ | Urho3D::GPUObject | protected |
OnDeviceLost() | Urho3D::VertexBuffer | virtual |
OnDeviceReset() | Urho3D::VertexBuffer | virtual |
OnEvent(Object *sender, StringHash eventType, VariantMap &eventData) | Urho3D::Object | virtual |
RefCounted() | Urho3D::RefCounted | |
RefCountPtr() | Urho3D::RefCounted | inline |
Refs() const | Urho3D::RefCounted | |
Release() | Urho3D::VertexBuffer | virtual |
ReleaseRef() | Urho3D::RefCounted | |
SendEvent(StringHash eventType) | Urho3D::Object | |
SendEvent(StringHash eventType, VariantMap &eventData) | Urho3D::Object | |
SetData(const void *data) | Urho3D::VertexBuffer | |
SetDataRange(const void *data, unsigned start, unsigned count, bool discard=false) | Urho3D::VertexBuffer | |
SetGlobalVar(StringHash key, const Variant &value) | Urho3D::Object | |
SetShadowed(bool enable) | Urho3D::VertexBuffer | |
SetSize(unsigned vertexCount, const PODVector< VertexElement > &elements, bool dynamic=false) | Urho3D::VertexBuffer | |
SetSize(unsigned vertexCount, unsigned elementMask, bool dynamic=false) | Urho3D::VertexBuffer | |
shadowData_ | Urho3D::VertexBuffer | private |
shadowed_ | Urho3D::VertexBuffer | private |
SubscribeToEvent(StringHash eventType, EventHandler *handler) | Urho3D::Object | |
SubscribeToEvent(Object *sender, StringHash eventType, EventHandler *handler) | Urho3D::Object | |
Unlock() | Urho3D::VertexBuffer | |
UnmapBuffer() | Urho3D::VertexBuffer | private |
UnsubscribeFromAllEvents() | Urho3D::Object | |
UnsubscribeFromAllEventsExcept(const PODVector< StringHash > &exceptions, bool onlyUserData) | Urho3D::Object | |
UnsubscribeFromEvent(StringHash eventType) | Urho3D::Object | |
UnsubscribeFromEvent(Object *sender, StringHash eventType) | Urho3D::Object | |
UnsubscribeFromEvents(Object *sender) | Urho3D::Object | |
UpdateOffsets(PODVector< VertexElement > &elements) | Urho3D::VertexBuffer | static |
UpdateOffsets() | Urho3D::VertexBuffer | private |
UpdateToGPU() | Urho3D::VertexBuffer | private |
URHO3D_OBJECT(VertexBuffer, Object) (defined in Urho3D::VertexBuffer) | Urho3D::VertexBuffer | private |
VertexBuffer(Context *context, bool forceHeadless=false) | Urho3D::VertexBuffer | |
vertexCount_ | Urho3D::VertexBuffer | private |
vertexSize_ | Urho3D::VertexBuffer | private |
WeakRefs() const | Urho3D::RefCounted | |
~GPUObject() | Urho3D::GPUObject | virtual |
~Object() | Urho3D::Object | virtual |
~RefCounted() | Urho3D::RefCounted | virtual |
~VertexBuffer() | Urho3D::VertexBuffer | virtual |