Urho3D::EventReceiverGroup Class Reference
Urho3D::EventReceiverGroup Class Reference
Tracking structure for event receivers. More...
#include <Urho3D/Core/Context.h>
Inheritance diagram for Urho3D::EventReceiverGroup:
Collaboration diagram for Urho3D::EventReceiverGroup:
Public Member Functions | |
EventReceiverGroup () | |
Construct. | |
void | BeginSendEvent () |
Begin event send. When receivers are removed during send, group has to be cleaned up afterward. | |
void | EndSendEvent () |
End event send. Clean up if necessary. More... | |
void | Add (Object *object) |
Add receiver. Same receiver must not be double-added! | |
void | Remove (Object *object) |
Remove receiver. Leave holes during send, which requires later cleanup. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Public Attributes | |
PODVector< Object * > | receivers_ |
Receivers. May contain holes during sending. | |
Private Attributes | |
unsigned | inSend_ |
"In send" recursion counter. | |
bool | dirty_ |
Cleanup required flag. | |
Detailed Description
Tracking structure for event receivers.
Member Function Documentation
void Urho3D::EventReceiverGroup::EndSendEvent | ( | ) |
End event send. Clean up if necessary.
- Todo:
- Could be optimized by erase-swap, but this keeps the receiver order
The documentation for this class was generated from the following files:
- Source/Urho3D/Core/Context.h
- Source/Urho3D/Core/Context.cpp