Urho3D::AsyncProgress Struct Reference
Urho3D::AsyncProgress Struct Reference
  Asynchronous loading progress of a scene. More...
#include <Urho3D/Scene/Scene.h>
Collaboration diagram for Urho3D::AsyncProgress:
| Public Attributes | |
| SharedPtr< File > | file_ | 
| File for binary mode. | |
| SharedPtr< XMLFile > | xmlFile_ | 
| XML file for XML mode. | |
| SharedPtr< JSONFile > | jsonFile_ | 
| JSON file for JSON mode. | |
| XMLElement | xmlElement_ | 
| Current XML element for XML mode. | |
| unsigned | jsonIndex_ | 
| Current JSON child array and for JSON mode. | |
| LoadMode | mode_ | 
| Current load mode. | |
| HashSet< StringHash > | resources_ | 
| Resource name hashes left to load. | |
| unsigned | loadedResources_ | 
| Loaded resources. | |
| unsigned | totalResources_ | 
| Total resources. | |
| unsigned | loadedNodes_ | 
| Loaded root-level nodes. | |
| unsigned | totalNodes_ | 
| Total root-level nodes. | |
Detailed Description
Asynchronous loading progress of a scene.
The documentation for this struct was generated from the following file:
- Source/Urho3D/Scene/Scene.h
