Source/Urho3D/Graphics/OcclusionBuffer.h File Reference
#include "../Core/Object.h"#include "../Core/Timer.h"#include "../Container/ArrayPtr.h"#include "../Graphics/GraphicsDefs.h"#include "../Math/Frustum.h"
Include dependency graph for OcclusionBuffer.h:
Classes | |
| struct | Urho3D::DepthValue |
| Occlusion hierarchy depth value. More... | |
| struct | Urho3D::OcclusionBufferData |
| Per-thread occlusion buffer data. More... | |
| struct | Urho3D::OcclusionBatch |
| Stored occlusion render job. More... | |
| class | Urho3D::OcclusionBuffer |
| Software renderer for occlusion. More... | |
