Urho3D::Ray Member List

This is the complete list of members for Urho3D::Ray, including all inherited members.

ClosestPoint(const Ray &ray) constUrho3D::Ray
Define(const Vector3 &origin, const Vector3 &direction)Urho3D::Rayinline
direction_Urho3D::Ray
Distance(const Vector3 &point) constUrho3D::Rayinline
HitDistance(const Plane &plane) constUrho3D::Ray
HitDistance(const BoundingBox &box) constUrho3D::Ray
HitDistance(const Frustum &frustum, bool solidInside=true) constUrho3D::Ray
HitDistance(const Sphere &sphere) constUrho3D::Ray
HitDistance(const Vector3 &v0, const Vector3 &v1, const Vector3 &v2, Vector3 *outNormal=nullptr, Vector3 *outBary=nullptr) constUrho3D::Ray
HitDistance(const void *vertexData, unsigned vertexStride, unsigned vertexStart, unsigned vertexCount, Vector3 *outNormal=nullptr, Vector2 *outUV=nullptr, unsigned uvOffset=0) constUrho3D::Ray
HitDistance(const void *vertexData, unsigned vertexStride, const void *indexData, unsigned indexSize, unsigned indexStart, unsigned indexCount, Vector3 *outNormal=nullptr, Vector2 *outUV=nullptr, unsigned uvOffset=0) constUrho3D::Ray
InsideGeometry(const void *vertexData, unsigned vertexSize, unsigned vertexStart, unsigned vertexCount) constUrho3D::Ray
InsideGeometry(const void *vertexData, unsigned vertexSize, const void *indexData, unsigned indexSize, unsigned indexStart, unsigned indexCount) constUrho3D::Ray
operator!=(const Ray &rhs) constUrho3D::Rayinline
operator=(const Ray &rhs) noexcept=defaultUrho3D::Ray
operator==(const Ray &rhs) constUrho3D::Rayinline
origin_Urho3D::Ray
Project(const Vector3 &point) constUrho3D::Rayinline
Ray() noexcept=defaultUrho3D::Ray
Ray(const Vector3 &origin, const Vector3 &direction) noexceptUrho3D::Rayinline
Ray(const Ray &ray) noexcept=defaultUrho3D::Ray
Transformed(const Matrix3x4 &transform) constUrho3D::Ray