Urho3D::Vector3 Class Reference
Urho3D::Vector3 Class Reference
  Three-dimensional vector. More...
#include <Urho3D/Math/Vector3.h>
Collaboration diagram for Urho3D::Vector3:
Public Member Functions | |
| Vector3 () noexcept | |
| Construct a zero vector.  | |
| Vector3 (const Vector3 &vector) noexcept=default | |
| Copy-construct from another vector.  | |
| Vector3 (const Vector2 &vector, float z) noexcept | |
| Construct from a two-dimensional vector and the Z coordinate.  | |
| Vector3 (const Vector2 &vector) noexcept | |
| Construct from a two-dimensional vector (for Urho2D).  | |
| Vector3 (const IntVector3 &vector) noexcept | |
| Construct from an IntVector3.  | |
| Vector3 (float x, float y, float z) noexcept | |
| Construct from coordinates.  | |
| Vector3 (float x, float y) noexcept | |
| Construct from two-dimensional coordinates (for Urho2D).  | |
| Vector3 (const float *data) noexcept | |
| Construct from a float array.  | |
| Vector3 & | operator= (const Vector3 &rhs) noexcept=default | 
| Assign from another vector.  | |
| bool | operator== (const Vector3 &rhs) const | 
| Test for equality with another vector without epsilon.  | |
| bool | operator!= (const Vector3 &rhs) const | 
| Test for inequality with another vector without epsilon.  | |
| Vector3 | operator+ (const Vector3 &rhs) const | 
| Add a vector.  | |
| Vector3 | operator- () const | 
| Return negation.  | |
| Vector3 | operator- (const Vector3 &rhs) const | 
| Subtract a vector.  | |
| Vector3 | operator* (float rhs) const | 
| Multiply with a scalar.  | |
| Vector3 | operator* (const Vector3 &rhs) const | 
| Multiply with a vector.  | |
| Vector3 | operator/ (float rhs) const | 
| Divide by a scalar.  | |
| Vector3 | operator/ (const Vector3 &rhs) const | 
| Divide by a vector.  | |
| Vector3 & | operator+= (const Vector3 &rhs) | 
| Add-assign a vector.  | |
| Vector3 & | operator-= (const Vector3 &rhs) | 
| Subtract-assign a vector.  | |
| Vector3 & | operator*= (float rhs) | 
| Multiply-assign a scalar.  | |
| Vector3 & | operator*= (const Vector3 &rhs) | 
| Multiply-assign a vector.  | |
| Vector3 & | operator/= (float rhs) | 
| Divide-assign a scalar.  | |
| Vector3 & | operator/= (const Vector3 &rhs) | 
| Divide-assign a vector.  | |
| void | Normalize () | 
| Normalize to unit length.  | |
| float | Length () const | 
| float | LengthSquared () const | 
| float | DotProduct (const Vector3 &rhs) const | 
| Calculate dot product.  | |
| float | AbsDotProduct (const Vector3 &rhs) const | 
| Calculate absolute dot product.  | |
| float | ProjectOntoAxis (const Vector3 &axis) const | 
| Project direction vector onto axis.  | |
| Vector3 | ProjectOntoPlane (const Vector3 &origin, const Vector3 &normal) const | 
| Project position vector onto plane with given origin and normal.  | |
| Vector3 | ProjectOntoLine (const Vector3 &from, const Vector3 &to, bool clamped=false) const | 
| Project position vector onto line segment.  | |
| float | DistanceToPoint (const Vector3 &point) const | 
| Calculate distance to another position vector.  | |
| float | DistanceToPlane (const Vector3 &origin, const Vector3 &normal) const | 
| Calculate distance to the plane with given origin and normal.  | |
| Vector3 | Orthogonalize (const Vector3 &axis) const | 
| Make vector orthogonal to the axis.  | |
| Vector3 | CrossProduct (const Vector3 &rhs) const | 
| Calculate cross product.  | |
| Vector3 | Abs () const | 
| Return absolute vector.  | |
| Vector3 | Lerp (const Vector3 &rhs, float t) const | 
| Linear interpolation with another vector.  | |
| bool | Equals (const Vector3 &rhs) const | 
| Test for equality with another vector with epsilon.  | |
| float | Angle (const Vector3 &rhs) const | 
| Returns the angle between this vector and another vector in degrees.  | |
| bool | IsNaN () const | 
| Return whether any component is NaN.  | |
| bool | IsInf () const | 
| Return whether any component is Inf.  | |
| Vector3 | Normalized () const | 
| Return normalized to unit length.  | |
| Vector3 | NormalizedOrDefault (const Vector3 &defaultValue=Vector3::ZERO, float eps=M_LARGE_EPSILON) const | 
| Return normalized to unit length or zero if length is too small.  | |
| Vector3 | ReNormalized (float minLength, float maxLength, const Vector3 &defaultValue=Vector3::ZERO, float eps=M_LARGE_EPSILON) const | 
| Return normalized vector with length in given range.  | |
| const float * | Data () const | 
| Return float data.  | |
| String | ToString () const | 
| Return as string.  | |
| unsigned | ToHash () const | 
| Return hash value for HashSet & HashMap.  | |
Public Attributes | |
| float | x_ | 
| X coordinate.  | |
| float | y_ | 
| Y coordinate.  | |
| float | z_ | 
| Z coordinate.  | |
Static Public Attributes | |
| static const Vector3 | ZERO | 
| Zero vector.  | |
| static const Vector3 | LEFT | 
| (-1,0,0) vector.  | |
| static const Vector3 | RIGHT | 
| (1,0,0) vector.  | |
| static const Vector3 | UP | 
| (0,1,0) vector.  | |
| static const Vector3 | DOWN | 
| (0,-1,0) vector.  | |
| static const Vector3 | FORWARD | 
| (0,0,1) vector.  | |
| static const Vector3 | BACK | 
| (0,0,-1) vector.  | |
| static const Vector3 | ONE | 
| (1,1,1) vector.  | |
Detailed Description
Three-dimensional vector.
Member Function Documentation
◆ Length()
      
  | 
  inline | 
Return length.
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◆ LengthSquared()
      
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  inline | 
Return squared length.
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The documentation for this class was generated from the following files:
- Source/Urho3D/Math/Vector3.h
 - Source/Urho3D/Math/Vector3.cpp
 
