Urho3D::CollisionGeometryData Struct Reference

Base class for collision shape geometry data. More...

#include <Urho3D/Physics/CollisionShape.h>

Inheritance diagram for Urho3D::CollisionGeometryData:
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Collaboration diagram for Urho3D::CollisionGeometryData:
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Additional Inherited Members

- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
 RefCounted (const RefCounted &rhs)=delete
 Prevent copy construction.
 
RefCounted & operator= (const RefCounted &rhs)=delete
 Prevent assignment.
 
void AddRef ()
 Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
 
void ReleaseRef ()
 Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
 
int Refs () const
 
int WeakRefs () const
 
RefCount * RefCountPtr ()
 Return pointer to the reference count structure.
 

Detailed Description

Base class for collision shape geometry data.


The documentation for this struct was generated from the following file: