Urho3D::ShadowBatchQueue Struct Reference
Urho3D::ShadowBatchQueue Struct Reference
Queue for shadow map draw calls. More...
#include <Urho3D/Graphics/Batch.h>
Collaboration diagram for Urho3D::ShadowBatchQueue:
Public Attributes | |
Camera * | shadowCamera_ {} |
Shadow map camera. | |
IntRect | shadowViewport_ |
Shadow map viewport. | |
BatchQueue | shadowBatches_ |
Shadow caster draw calls. | |
float | nearSplit_ {} |
Directional light cascade near split distance. | |
float | farSplit_ {} |
Directional light cascade far split distance. | |
Detailed Description
Queue for shadow map draw calls.
The documentation for this struct was generated from the following file:
- Source/Urho3D/Graphics/Batch.h