Urho3D::ShadowBatchQueue Struct Reference
Urho3D::ShadowBatchQueue Struct Reference
Queue for shadow map draw calls. More...
#include <Urho3D/Graphics/Batch.h>
Collaboration diagram for Urho3D::ShadowBatchQueue:
Public Attributes | |
| Camera * | shadowCamera_ |
| Shadow map camera. | |
| IntRect | shadowViewport_ |
| Shadow map viewport. | |
| BatchQueue | shadowBatches_ |
| Shadow caster draw calls. | |
| float | nearSplit_ |
| Directional light cascade near split distance. | |
| float | farSplit_ |
| Directional light cascade far split distance. | |
Detailed Description
Queue for shadow map draw calls.
The documentation for this struct was generated from the following file:
- Source/Urho3D/Graphics/Batch.h
