Urho3D::TouchState Struct Reference
Urho3D::TouchState Struct Reference
#include <Urho3D/Input/Input.h>
Collaboration diagram for Urho3D::TouchState:
Public Member Functions | |
UIElement * | GetTouchedElement () |
Public Attributes | |
int | touchID_ |
Touch (finger) ID. | |
IntVector2 | position_ |
Position in screen coordinates. | |
IntVector2 | lastPosition_ |
Last position in screen coordinates. | |
IntVector2 | delta_ |
Movement since last frame. | |
float | pressure_ |
Finger pressure. | |
WeakPtr< UIElement > | touchedElement_ |
Last touched UI element from screen joystick. | |
Detailed Description
Input state for a finger touch.
Member Function Documentation
◆ GetTouchedElement()
UIElement * Urho3D::TouchState::GetTouchedElement | ( | ) |
Return last touched UI element, used by scripting integration.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Input/Input.h
- Source/Urho3D/Input/Input.cpp