Urho3D 1.23 release category:

Source code


  • UI editing support in the editor.
  • Undo/redo in the editor.
  • Recast/Detour library integration for navigation mesh generation and pathfinding.
  • Open Asset Import Library update, enables FBX file support.
  • “Is Enabled” attribute in scene nodes and components for an uniform mechanism to temporarily disable unneeded audiovisual, physics or logic objects.
  • Script object public variables editing and serialization.
  • New components: Text3D and Sprite.
  • UI library functionality improvements.
  • sRGB texture and framebuffer support.
  • Switched to GLEW library for OpenGL extension handling.
  • Vegetation and lightmapping example shaders.
  • Engine configuration through a parameter map.
  • Lots of refactoring, code cleanup and bugfixes.
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