Documentation
Urho3D::ConstantBuffer Class Reference
Hardware constant buffer. More...
#include <OGLConstantBuffer.h>
Inheritance diagram for Urho3D::ConstantBuffer:
Collaboration diagram for Urho3D::ConstantBuffer:
Public Member Functions | |
| ConstantBuffer (Context *context) | |
| Construct. | |
| virtual | ~ConstantBuffer () |
| Destruct. | |
| virtual void | Release () |
| Release buffer. | |
| bool | SetSize (unsigned size) |
| Set size and create GPU-side buffer. Return true on success. | |
| void | SetParameter (unsigned offset, unsigned size, const void *data) |
| Set a generic parameter and mark buffer dirty. | |
| void | SetVector3ArrayParameter (unsigned offset, unsigned rows, const void *data) |
| Set a Vector3 array parameter and mark buffer dirty. | |
| void | Apply () |
| Apply to GPU. | |
| unsigned | GetSize () const |
| Return size. | |
| bool | IsDirty () const |
| Return whether has unapplied data. | |
| ConstantBuffer (Context *context) | |
| Construct. | |
| virtual | ~ConstantBuffer () |
| Destruct. | |
| virtual void | OnDeviceReset () |
| Recreate the GPU resource and restore data if applicable. | |
| virtual void | Release () |
| Release the buffer. | |
| bool | SetSize (unsigned size) |
| Set size and create GPU-side buffer. Return true on success. | |
| void | SetParameter (unsigned offset, unsigned size, const void *data) |
| Set a generic parameter and mark buffer dirty. | |
| void | SetVector3ArrayParameter (unsigned offset, unsigned rows, const void *data) |
| Set a Vector3 array parameter and mark buffer dirty. | |
| void | Apply () |
| Apply to GPU. | |
| unsigned | GetSize () const |
| Return size. | |
| bool | IsDirty () const |
| Return whether has unapplied data. | |
Public Member Functions inherited from Urho3D::Object | |
| Object (Context *context) | |
| Construct. | |
| virtual | ~Object () |
| Destruct. Clean up self from event sender & receiver structures. | |
| virtual Urho3D::StringHash | GetType () const =0 |
| Return type hash. | |
| virtual Urho3D::StringHash | GetBaseType () const =0 |
| Return base class type hash. | |
| virtual const Urho3D::String & | GetTypeName () const =0 |
| Return type name. | |
| virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event. | |
| void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender. | |
| void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event. | |
| void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event. | |
| void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event. | |
| void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events. | |
| void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events. | |
| void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
| void | SendEvent (StringHash eventType) |
| Send event to all subscribers. | |
| void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers. More... | |
| VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
| Context * | GetContext () const |
| Return execution context. | |
| Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type. | |
| Object * | GetEventSender () const |
| Return active event sender. Null outside event handling. | |
| EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling. | |
| bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender. | |
| bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event. | |
| bool | HasEventHandlers () const |
| Return whether has subscribed to any event. | |
| template<class T > | |
| T * | GetSubsystem () const |
| Template version of returning a subsystem. | |
| const String & | GetCategory () const |
| Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
| RefCounted () | |
| Construct. Allocate the reference count structure and set an initial self weak reference. | |
| virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
| void | AddRef () |
| Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
| void | ReleaseRef () |
| Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
| int | Refs () const |
| Return reference count. | |
| int | WeakRefs () const |
| Return weak reference count. | |
| RefCount * | RefCountPtr () |
| Return pointer to the reference count structure. | |
Public Member Functions inherited from Urho3D::GPUObject | |
| GPUObject (Graphics *graphics) | |
| Construct with graphics subsystem pointer. | |
| virtual | ~GPUObject () |
| Destruct. Remove from the graphics subsystem. | |
| void | ClearDataLost () |
| Clear the data lost flag. No-op on D3D11. | |
| Graphics * | GetGraphics () const |
| Return the graphics subsystem. | |
| void * | GetGPUObject () const |
| Return Direct3D object. | |
| bool | IsDataLost () const |
| Return whether data is lost due to device loss. Always false on D3D11. | |
| bool | HasPendingData () const |
| Return whether has pending data assigned while device was lost. Always false on D3D11. | |
| GPUObject (Graphics *graphics) | |
| Construct with graphics subsystem pointer. | |
| virtual | ~GPUObject () |
| Destruct. Remove from the Graphics. | |
| virtual void | OnDeviceLost () |
| Mark the GPU resource destroyed on context destruction. | |
| void | ClearDataLost () |
| Clear the data lost flag. | |
| Graphics * | GetGraphics () const |
| Return the graphics subsystem. | |
| unsigned | GetGPUObject () const |
| Return the object's OpenGL handle. | |
| bool | IsDataLost () const |
| Return whether data is lost due to context loss. | |
| bool | HasPendingData () const |
| Return whether has pending data assigned while context was lost. | |
Private Member Functions | |
| OBJECT (ConstantBuffer) | |
| bool | Create () |
| Create buffer. | |
| OBJECT (ConstantBuffer) | |
| bool | Create () |
| Create buffer. | |
Private Attributes | |
| SharedArrayPtr< unsigned char > | shadowData_ |
| Shadow data. | |
| unsigned | size_ |
| Buffer byte size. | |
| bool | dirty_ |
| Dirty flag. | |
Additional Inherited Members | |
Protected Attributes inherited from Urho3D::Object | |
| Context * | context_ |
| Execution context. | |
Protected Attributes inherited from Urho3D::GPUObject | |
| WeakPtr< Graphics > | graphics_ |
| Graphics subsystem. | |
| void * | object_ |
| Direct3D object. | |
| unsigned | object_ |
| Object handle. | |
| bool | dataLost_ |
| Data lost flag. | |
| bool | dataPending_ |
| Data pending flag. | |
Detailed Description
Hardware constant buffer.
The documentation for this class was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Direct3D11/D3D11ConstantBuffer.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/OpenGL/OGLConstantBuffer.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Direct3D11/D3D11ConstantBuffer.cpp
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/OpenGL/OGLConstantBuffer.cpp

Public Member Functions inherited from