Urho3D::VertexDeclaration Class Reference

Vertex declaration. More...

#include <D3D11VertexDeclaration.h>

Inheritance diagram for Urho3D::VertexDeclaration:
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Collaboration diagram for Urho3D::VertexDeclaration:
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Public Member Functions

 VertexDeclaration (Graphics *graphics, ShaderVariation *vertexShader, VertexBuffer **buffers, unsigned *elementMasks)
 Construct with vertex buffers and element masks to base declaration on.
 
 ~VertexDeclaration ()
 Destruct.
 
void * GetInputLayout () const
 Return input layout object corresponding to the declaration.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
void AddRef ()
 Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
 
void ReleaseRef ()
 Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
 
int Refs () const
 Return reference count.
 
int WeakRefs () const
 Return weak reference count.
 
RefCountRefCountPtr ()
 Return pointer to the reference count structure.
 

Private Attributes

void * inputLayout_
 Input layout object.
 

Detailed Description

Vertex declaration.


The documentation for this class was generated from the following files:
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Direct3D11/D3D11VertexDeclaration.h
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Direct3D11/D3D11VertexDeclaration.cpp