Documentation
Urho3D::DirtyBits Struct Reference
Dirty attribute bits structure for network replication. More...
#include <ReplicationState.h>
Public Member Functions | |
| DirtyBits () | |
| Construct empty. | |
| DirtyBits (const DirtyBits &bits) | |
| Copy-construct. | |
| void | Set (unsigned index) |
| Set a bit. | |
| void | Clear (unsigned index) |
| Clear a bit. | |
| void | ClearAll () |
| Clear all bits. | |
| bool | IsSet (unsigned index) const |
| Return if bit is set. | |
| unsigned | Count () const |
| Return number of set bits. | |
Public Attributes | |
| unsigned char | data_ [MAX_NETWORK_ATTRIBUTES/8] |
| Bit data. | |
| unsigned char | count_ |
| Number of set bits. | |
Detailed Description
Dirty attribute bits structure for network replication.
The documentation for this struct was generated from the following file:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Scene/ReplicationState.h
