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Public Member Functions |
Static Public Member Functions |
Private Member Functions |
Private Attributes |
List of all members
Urho3D::Engine Class Reference
Urho3D engine. Creates the other subsystems. More...
#include <Engine.h>
Inheritance diagram for Urho3D::Engine:
Collaboration diagram for Urho3D::Engine:
Public Member Functions | |
Engine (Context *context) | |
Construct. | |
virtual | ~Engine () |
Destruct. Free all subsystems. | |
bool | Initialize (const VariantMap ¶meters) |
Initialize engine using parameters given and show the application window. Return true if successful. | |
void | RunFrame () |
Run one frame. | |
Console * | CreateConsole () |
Create the console and return it. May return null if engine configuration does not allow creation (headless mode.) | |
DebugHud * | CreateDebugHud () |
Create the debug hud. | |
void | SetMinFps (int fps) |
Set minimum frames per second. If FPS goes lower than this, time will appear to slow down. | |
void | SetMaxFps (int fps) |
Set maximum frames per second. The engine will sleep if FPS is higher than this. | |
void | SetMaxInactiveFps (int fps) |
Set maximum frames per second when the application does not have input focus. | |
void | SetTimeStepSmoothing (int frames) |
Set how many frames to average for timestep smoothing. Default is 2. 1 disables smoothing. | |
void | SetPauseMinimized (bool enable) |
Set whether to pause update events and audio when minimized. | |
void | SetAutoExit (bool enable) |
Set whether to exit automatically on exit request (window close button.) | |
void | SetNextTimeStep (float seconds) |
Override timestep of the next frame. Should be called in between RunFrame() calls. | |
void | Exit () |
Close the graphics window and set the exit flag. No-op on iOS, as an iOS application can not legally exit. | |
void | DumpProfiler () |
Dump profiling information to the log. | |
void | DumpResources (bool dumpFileName=false) |
Dump information of all resources to the log. | |
void | DumpMemory () |
Dump information of all memory allocations to the log. Supported in MSVC debug mode only. | |
float | GetNextTimeStep () const |
Get timestep of the next frame. Updated by ApplyFrameLimit(). | |
int | GetMinFps () const |
Return the minimum frames per second. | |
int | GetMaxFps () const |
Return the maximum frames per second. | |
int | GetMaxInactiveFps () const |
Return the maximum frames per second when the application does not have input focus. | |
int | GetTimeStepSmoothing () const |
Return how many frames to average for timestep smoothing. | |
bool | GetPauseMinimized () const |
Return whether to pause update events and audio when minimized. | |
bool | GetAutoExit () const |
Return whether to exit automatically on exit request. | |
bool | IsInitialized () const |
Return whether engine has been initialized. | |
bool | IsExiting () const |
Return whether exit has been requested. | |
bool | IsHeadless () const |
Return whether the engine has been created in headless mode. | |
void | Update () |
Send frame update events. | |
void | Render () |
Render after frame update. | |
void | ApplyFrameLimit () |
Get the timestep for the next frame and sleep for frame limiting if necessary. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual StringHash | GetType () const =0 |
Return type hash. | |
virtual const String & | GetTypeName () const =0 |
Return type name. | |
virtual const TypeInfo * | GetTypeInfo () const =0 |
Return type info. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
bool | IsInstanceOf (StringHash type) const |
Check current instance is type of specified type. | |
bool | IsInstanceOf (const TypeInfo *typeInfo) const |
Check current instance is type of specified type. | |
template<typename T > | |
bool | IsInstanceOf () const |
Check current instance is type of specified class. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. More... | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
Context * | GetContext () const |
Return execution context. | |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Static Public Member Functions | |
static VariantMap | ParseParameters (const Vector< String > &arguments) |
Parse the engine startup parameters map from command line arguments. | |
static bool | HasParameter (const VariantMap ¶meters, const String ¶meter) |
Return whether startup parameters contains a specific parameter. | |
static const Variant & | GetParameter (const VariantMap ¶meters, const String ¶meter, const Variant &defaultValue=Variant::EMPTY) |
Get an engine startup parameter, with default value if missing. | |
Static Public Member Functions inherited from Urho3D::Object | |
static const TypeInfo * | GetTypeInfoStatic () |
Return type info static. | |
static bool | IsTypeOf (StringHash type) |
Check current type is type of specified type. | |
static bool | IsTypeOf (const TypeInfo *typeInfo) |
Check current type is type of specified type. | |
template<typename T > | |
static bool | IsTypeOf () |
Check current type is type of specified class. | |
Private Member Functions | |
URHO3D_OBJECT (Engine, Object) | |
void | HandleExitRequested (StringHash eventType, VariantMap &eventData) |
Handle exit requested event. Auto-exit if enabled. | |
void | DoExit () |
Actually perform the exit actions. | |
Private Attributes | |
HiresTimer | frameTimer_ |
Frame update timer. | |
PODVector< float > | lastTimeSteps_ |
Previous timesteps for smoothing. | |
float | timeStep_ |
Next frame timestep in seconds. | |
unsigned | timeStepSmoothing_ |
How many frames to average for the smoothed timestep. | |
unsigned | minFps_ |
Minimum frames per second. | |
unsigned | maxFps_ |
Maximum frames per second. | |
unsigned | maxInactiveFps_ |
Maximum frames per second when the application does not have input focus. | |
bool | pauseMinimized_ |
Pause when minimized flag. | |
bool | autoExit_ |
Auto-exit flag. | |
bool | initialized_ |
Initialized flag. | |
bool | exiting_ |
Exiting flag. | |
bool | headless_ |
Headless mode flag. | |
bool | audioPaused_ |
Audio paused flag. | |
Additional Inherited Members | |
Protected Attributes inherited from Urho3D::Object | |
Context * | context_ |
Execution context. | |
Detailed Description
Urho3D engine. Creates the other subsystems.
The documentation for this class was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Engine/Engine.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Engine/Engine.cpp