Urho3D engine. Creates the other subsystems. More...

#include <Engine.h>

Inheritance diagram for Urho3D::Engine:
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Collaboration diagram for Urho3D::Engine:
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Public Member Functions

 Engine (Context *context)
 Construct.
 
virtual ~Engine ()
 Destruct. Free all subsystems.
 
bool Initialize (const VariantMap &parameters)
 Initialize engine using parameters given and show the application window. Return true if successful.
 
void RunFrame ()
 Run one frame.
 
ConsoleCreateConsole ()
 Create the console and return it. May return null if engine configuration does not allow creation (headless mode.)
 
DebugHudCreateDebugHud ()
 Create the debug hud.
 
void SetMinFps (int fps)
 Set minimum frames per second. If FPS goes lower than this, time will appear to slow down.
 
void SetMaxFps (int fps)
 Set maximum frames per second. The engine will sleep if FPS is higher than this.
 
void SetMaxInactiveFps (int fps)
 Set maximum frames per second when the application does not have input focus.
 
void SetTimeStepSmoothing (int frames)
 Set how many frames to average for timestep smoothing. Default is 2. 1 disables smoothing.
 
void SetPauseMinimized (bool enable)
 Set whether to pause update events and audio when minimized.
 
void SetAutoExit (bool enable)
 Set whether to exit automatically on exit request (window close button.)
 
void SetNextTimeStep (float seconds)
 Override timestep of the next frame. Should be called in between RunFrame() calls.
 
void Exit ()
 Close the graphics window and set the exit flag. No-op on iOS, as an iOS application can not legally exit.
 
void DumpProfiler ()
 Dump profiling information to the log.
 
void DumpResources (bool dumpFileName=false)
 Dump information of all resources to the log.
 
void DumpMemory ()
 Dump information of all memory allocations to the log. Supported in MSVC debug mode only.
 
float GetNextTimeStep () const
 Get timestep of the next frame. Updated by ApplyFrameLimit().
 
int GetMinFps () const
 Return the minimum frames per second.
 
int GetMaxFps () const
 Return the maximum frames per second.
 
int GetMaxInactiveFps () const
 Return the maximum frames per second when the application does not have input focus.
 
int GetTimeStepSmoothing () const
 Return how many frames to average for timestep smoothing.
 
bool GetPauseMinimized () const
 Return whether to pause update events and audio when minimized.
 
bool GetAutoExit () const
 Return whether to exit automatically on exit request.
 
bool IsInitialized () const
 Return whether engine has been initialized.
 
bool IsExiting () const
 Return whether exit has been requested.
 
bool IsHeadless () const
 Return whether the engine has been created in headless mode.
 
void Update ()
 Send frame update events.
 
void Render ()
 Render after frame update.
 
void ApplyFrameLimit ()
 Get the timestep for the next frame and sleep for frame limiting if necessary.
 
- Public Member Functions inherited from Urho3D::Object
 Object (Context *context)
 Construct.
 
virtual ~Object ()
 Destruct. Clean up self from event sender & receiver structures.
 
virtual Urho3D::StringHash GetType () const =0
 Return type hash.
 
virtual Urho3D::StringHash GetBaseType () const =0
 Return base class type hash.
 
virtual const Urho3D::StringGetTypeName () const =0
 Return type name.
 
virtual void OnEvent (Object *sender, StringHash eventType, VariantMap &eventData)
 Handle event.
 
void SubscribeToEvent (StringHash eventType, EventHandler *handler)
 Subscribe to an event that can be sent by any sender.
 
void SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler)
 Subscribe to a specific sender's event.
 
void UnsubscribeFromEvent (StringHash eventType)
 Unsubscribe from an event.
 
void UnsubscribeFromEvent (Object *sender, StringHash eventType)
 Unsubscribe from a specific sender's event.
 
void UnsubscribeFromEvents (Object *sender)
 Unsubscribe from a specific sender's events.
 
void UnsubscribeFromAllEvents ()
 Unsubscribe from all events.
 
void UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData)
 Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.)
 
void SendEvent (StringHash eventType)
 Send event to all subscribers.
 
void SendEvent (StringHash eventType, VariantMap &eventData)
 Send event with parameters to all subscribers. More...
 
VariantMapGetEventDataMap () const
 Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps.
 
ContextGetContext () const
 Return execution context.
 
ObjectGetSubsystem (StringHash type) const
 Return subsystem by type.
 
ObjectGetEventSender () const
 Return active event sender. Null outside event handling.
 
EventHandlerGetEventHandler () const
 Return active event handler. Null outside event handling.
 
bool HasSubscribedToEvent (StringHash eventType) const
 Return whether has subscribed to an event without specific sender.
 
bool HasSubscribedToEvent (Object *sender, StringHash eventType) const
 Return whether has subscribed to a specific sender's event.
 
bool HasEventHandlers () const
 Return whether has subscribed to any event.
 
template<class T >
T * GetSubsystem () const
 Template version of returning a subsystem.
 
const StringGetCategory () const
 Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered.
 
- Public Member Functions inherited from Urho3D::RefCounted
 RefCounted ()
 Construct. Allocate the reference count structure and set an initial self weak reference.
 
virtual ~RefCounted ()
 Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.
 
void AddRef ()
 Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.
 
void ReleaseRef ()
 Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.
 
int Refs () const
 Return reference count.
 
int WeakRefs () const
 Return weak reference count.
 
RefCountRefCountPtr ()
 Return pointer to the reference count structure.
 

Static Public Member Functions

static VariantMap ParseParameters (const Vector< String > &arguments)
 Parse the engine startup parameters map from command line arguments.
 
static bool HasParameter (const VariantMap &parameters, const String &parameter)
 Return whether startup parameters contains a specific parameter.
 
static const VariantGetParameter (const VariantMap &parameters, const String &parameter, const Variant &defaultValue=Variant::EMPTY)
 Get an engine startup parameter, with default value if missing.
 

Private Member Functions

 OBJECT (Engine)
 
void HandleExitRequested (StringHash eventType, VariantMap &eventData)
 Handle exit requested event. Auto-exit if enabled.
 
void DoExit ()
 Actually perform the exit actions.
 

Private Attributes

HiresTimer frameTimer_
 Frame update timer.
 
PODVector< float > lastTimeSteps_
 Previous timesteps for smoothing.
 
float timeStep_
 Next frame timestep in seconds.
 
unsigned timeStepSmoothing_
 How many frames to average for the smoothed timestep.
 
unsigned minFps_
 Minimum frames per second.
 
unsigned maxFps_
 Maximum frames per second.
 
unsigned maxInactiveFps_
 Maximum frames per second when the application does not have input focus.
 
bool pauseMinimized_
 Pause when minimized flag.
 
bool autoExit_
 Auto-exit flag.
 
bool initialized_
 Initialized flag.
 
bool exiting_
 Exiting flag.
 
bool headless_
 Headless mode flag.
 
bool audioPaused_
 Audio paused flag.
 

Additional Inherited Members

- Protected Attributes inherited from Urho3D::Object
Contextcontext_
 Execution context.
 

Detailed Description

Urho3D engine. Creates the other subsystems.


The documentation for this class was generated from the following files:
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Engine/Engine.h
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Engine/Engine.cpp