Urho3D::FrameBufferObject Struct Reference

Cached state of a frame buffer object. More...

#include <Urho3D/Graphics/OpenGL/OGLGraphicsImpl.h>

Collaboration diagram for Urho3D::FrameBufferObject:

Public Attributes

unsigned fbo_
 Frame buffer handle.
RenderSurfacecolorAttachments_ [MAX_RENDERTARGETS]
 Bound color attachment textures.
 Bound depth/stencil attachment.
unsigned readBuffers_
 Read buffer bits.
unsigned drawBuffers_
 Draw buffer bits.

Detailed Description

Cached state of a frame buffer object.

The documentation for this struct was generated from the following file:
  • Source/Urho3D/Graphics/OpenGL/OGLGraphicsImpl.h