Urho3D::HeightfieldData Struct Reference
Urho3D::HeightfieldData Struct Reference
Heightfield geometry data. More...
#include <Urho3D/Physics/CollisionShape.h>
Inheritance diagram for Urho3D::HeightfieldData:
Collaboration diagram for Urho3D::HeightfieldData:
Public Member Functions | |
| HeightfieldData (Terrain *terrain, unsigned lodLevel) | |
| Construct from a terrain. | |
| ~HeightfieldData () | |
| Destruct. Free geometry data. | |
Public Attributes | |
| SharedArrayPtr< float > | heightData_ |
| Height data. On LOD level 0 the original height data will be used. | |
| Vector3 | spacing_ |
| Vertex spacing. | |
| IntVector2 | size_ |
| Heightmap size. | |
| float | minHeight_ |
| Minimum height. | |
| float | maxHeight_ |
| Maximum height. | |
Detailed Description
Heightfield geometry data.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Physics/CollisionShape.h
- Source/Urho3D/Physics/CollisionShape.cpp
