Urho3D::HeightfieldData Struct Reference
Urho3D::HeightfieldData Struct Reference
  Heightfield geometry data. More...
#include <Urho3D/Physics/CollisionShape.h>
Inheritance diagram for Urho3D::HeightfieldData:
Collaboration diagram for Urho3D::HeightfieldData:
Public Member Functions | |
| HeightfieldData (Terrain *terrain, unsigned lodLevel) | |
| Construct from a terrain.  | |
| ~HeightfieldData () | |
| Destruct. Free geometry data.  | |
  Public Member Functions inherited from Urho3D::RefCounted | |
| RefCounted () | |
| Construct. Allocate the reference count structure and set an initial self weak reference.  | |
| virtual | ~RefCounted () | 
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist.  | |
| void | AddRef () | 
| Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting.  | |
| void | ReleaseRef () | 
| Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting.  | |
| int | Refs () const | 
| Return reference count.  | |
| int | WeakRefs () const | 
| Return weak reference count.  | |
| RefCount * | RefCountPtr () | 
| Return pointer to the reference count structure.  | |
Public Attributes | |
| SharedArrayPtr< float > | heightData_ | 
| Height data. On LOD level 0 the original height data will be used.  | |
| Vector3 | spacing_ | 
| Vertex spacing.  | |
| IntVector2 | size_ | 
| Heightmap size.  | |
| float | minHeight_ | 
| Minimum height.  | |
| float | maxHeight_ | 
| Maximum height.  | |
Detailed Description
Heightfield geometry data.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Physics/CollisionShape.h
 - Source/Urho3D/Physics/CollisionShape.cpp
 

 Public Member Functions inherited from