Urho3D::HeightfieldData Struct Reference
Urho3D::HeightfieldData Struct Reference
Heightfield geometry data. More...
#include <Urho3D/Physics/CollisionShape.h>
Inheritance diagram for Urho3D::HeightfieldData:
Collaboration diagram for Urho3D::HeightfieldData:
Public Member Functions | |
| HeightfieldData (Terrain *terrain, unsigned lodLevel) | |
| Construct from a terrain. | |
| ~HeightfieldData () | |
| Destruct. Free geometry data. | |
Public Member Functions inherited from Urho3D::RefCounted | |
| RefCounted () | |
| Construct. Allocate the reference count structure and set an initial self weak reference. | |
| virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
| void | AddRef () |
| Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
| void | ReleaseRef () |
| Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
| int | Refs () const |
| Return reference count. | |
| int | WeakRefs () const |
| Return weak reference count. | |
| RefCount * | RefCountPtr () |
| Return pointer to the reference count structure. | |
Public Attributes | |
| SharedArrayPtr< float > | heightData_ |
| Height data. On LOD level 0 the original height data will be used. | |
| Vector3 | spacing_ |
| Vertex spacing. | |
| IntVector2 | size_ |
| Heightmap size. | |
| float | minHeight_ |
| Minimum height. | |
| float | maxHeight_ |
| Maximum height. | |
Detailed Description
Heightfield geometry data.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Physics/CollisionShape.h
- Source/Urho3D/Physics/CollisionShape.cpp

Public Member Functions inherited from