Urho3D::VariantValue Struct Reference
Urho3D::VariantValue Struct Reference
Union for the possible variant values. Also stores non-POD objects such as String and math objects (excluding Matrix) which must not exceed 16 bytes in size. Objects exceeding 16 bytes size are stored in the heap pointed by _ptr. More...
#include <Urho3D/Core/Variant.h>
Detailed Description
Union for the possible variant values. Also stores non-POD objects such as String and math objects (excluding Matrix) which must not exceed 16 bytes in size. Objects exceeding 16 bytes size are stored in the heap pointed by _ptr.
The documentation for this struct was generated from the following file:
- Source/Urho3D/Core/Variant.h