Urho3D::ComponentReplicationState Struct Reference
Urho3D::ComponentReplicationState Struct Reference
  Per-user component network replication state. More...
#include <Urho3D/Scene/ReplicationState.h>
Inheritance diagram for Urho3D::ComponentReplicationState:
Collaboration diagram for Urho3D::ComponentReplicationState:
| Public Attributes | |
| NodeReplicationState * | nodeState_ | 
| Parent node replication state. | |
| WeakPtr< Component > | component_ | 
| Link to the actual component. | |
| DirtyBits | dirtyAttributes_ | 
| Dirty attribute bits. | |
|  Public Attributes inherited from Urho3D::ReplicationState | |
| Connection * | connection_ | 
| Parent network connection. | |
Detailed Description
Per-user component network replication state.
The documentation for this struct was generated from the following file:
- Source/Urho3D/Scene/ReplicationState.h
