Urho3D::ComponentReplicationState Struct Reference
Urho3D::ComponentReplicationState Struct Reference
Per-user component network replication state. More...
#include <Urho3D/Scene/ReplicationState.h>
Inheritance diagram for Urho3D::ComponentReplicationState:
Collaboration diagram for Urho3D::ComponentReplicationState:
Public Attributes | |
NodeReplicationState * | nodeState_ {} |
Parent node replication state. | |
WeakPtr< Component > | component_ |
Link to the actual component. | |
DirtyBits | dirtyAttributes_ |
Dirty attribute bits. | |
Public Attributes inherited from Urho3D::ReplicationState | |
Connection * | connection_ |
Parent network connection. | |
Detailed Description
Per-user component network replication state.
The documentation for this struct was generated from the following file:
- Source/Urho3D/Scene/ReplicationState.h