Urho3D::CompressedLevel Struct Reference
Urho3D::CompressedLevel Struct Reference
Compressed image mip level. More...
#include <Urho3D/Resource/Image.h>
Public Member Functions | |
CompressedLevel () | |
Construct empty. | |
bool | Decompress (unsigned char *dest) |
Decompress to RGBA. The destination buffer required is width * height * 4 bytes. Return true if successful. | |
Public Attributes | |
unsigned char * | data_ |
Compressed image data. | |
CompressedFormat | format_ |
Compression format. | |
int | width_ |
Width. | |
int | height_ |
Height. | |
int | depth_ |
Depth. | |
unsigned | blockSize_ |
Block size in bytes. | |
unsigned | dataSize_ |
Total data size in bytes. | |
unsigned | rowSize_ |
Row size in bytes. | |
unsigned | rows_ |
Number of rows. | |
Detailed Description
Compressed image mip level.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Resource/Image.h
- Source/Urho3D/Resource/Image.cpp