Urho3D::LuaScript Class Reference
Public Member Functions |
Static Public Member Functions |
Private Member Functions |
Static Private Member Functions |
Private Attributes |
List of all members
Urho3D::LuaScript Class Reference
Lua script subsystem. More...
#include <Urho3D/LuaScript/LuaScript.h>
Inheritance diagram for Urho3D::LuaScript:
Collaboration diagram for Urho3D::LuaScript:
Public Member Functions | |
LuaScript (Context *context) | |
Construct. | |
~LuaScript () | |
Destruct. | |
virtual void | AddEventHandler (const String &eventName, int index) |
Add a scripted event handler by function at the given stack index. | |
virtual void | AddEventHandler (const String &eventName, const String &functionName) |
Add a scripted event handler by function name. | |
virtual void | AddEventHandler (Object *sender, const String &eventName, int index) |
Add a scripted event handler by function at the given stack index for a specific sender. | |
virtual void | AddEventHandler (Object *sender, const String &eventName, const String &functionName) |
Add a scripted event handler by function name for a specific sender. | |
virtual void | RemoveEventHandler (const String &eventName) |
Remove a scripted event handler. | |
virtual void | RemoveEventHandler (Object *sender, const String &eventName) |
Remove a scripted event handler for a specific sender. | |
virtual void | RemoveEventHandlers (Object *sender) |
Remove all scripted event handlers for a specific sender. | |
virtual void | RemoveAllEventHandlers () |
Remove all scripted event handlers. | |
virtual void | RemoveEventHandlersExcept (const Vector< String > &exceptionNames) |
Remove all scripted event handlers, except those listed. | |
virtual bool | HasEventHandler (const String &eventName) const |
Return whether has subscribed to an event. | |
virtual bool | HasEventHandler (Object *sender, const String &eventName) const |
Return whether has subscribed to a specific sender's event. | |
bool | ExecuteFile (const String &fileName) |
Execute script file. Return true if successful. | |
bool | ExecuteString (const String &string) |
Execute script string. Return true if successful. | |
bool | LoadRawFile (const String &fileName) |
Load script file on file system (i.e. not from resource cache). Return true if successful. | |
bool | ExecuteRawFile (const String &fileName) |
Load and execute script file on file system (i.e. not from resource cache). Return true if successful. | |
bool | ExecuteFunction (const String &functionName) |
Execute script function. | |
void | SetExecuteConsoleCommands (bool enable) |
Set whether to execute engine console commands as script code. | |
lua_State * | GetState () const |
Return Lua state. | |
LuaFunction * | GetFunction (int index) |
Return Lua function at the given stack index. | |
LuaFunction * | GetFunction (const String &functionName, bool silentIfNotFound=false) |
Return Lua function by function name. | |
bool | GetExecuteConsoleCommands () const |
Return whether is executing engine console commands as script code. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual StringHash | GetType () const =0 |
Return type hash. | |
virtual const String & | GetTypeName () const =0 |
Return type name. | |
virtual const TypeInfo * | GetTypeInfo () const =0 |
Return type info. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
bool | IsInstanceOf (StringHash type) const |
Check current instance is type of specified type. | |
bool | IsInstanceOf (const TypeInfo *typeInfo) const |
Check current instance is type of specified type. | |
template<typename T > | |
bool | IsInstanceOf () const |
Check current instance is type of specified class. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
Context * | GetContext () const |
Return execution context. | |
const Variant & | GetGlobalVar (StringHash key) const |
Return global variable based on key. | |
const VariantMap & | GetGlobalVars () const |
Return all global variables. | |
void | SetGlobalVar (StringHash key, const Variant &value) |
Set global variable with the respective key and value. | |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Public Member Functions inherited from Urho3D::LuaScriptEventListener | |
virtual | ~LuaScriptEventListener () |
Destruct. | |
Static Public Member Functions | |
static bool | PushLuaFunction (lua_State *L, const String &functionName) |
Push Lua function to stack. Return true if is successful. Return false on any error and an error string is pushed instead. | |
Static Public Member Functions inherited from Urho3D::Object | |
static const TypeInfo * | GetTypeInfoStatic () |
Return type info static. | |
Private Member Functions | |
URHO3D_OBJECT (LuaScript, Object) | |
void | RegisterLoader () |
Register loader. | |
void | ReplacePrint () |
Replace print. | |
void | HandlePostUpdate (StringHash eventType, VariantMap &eventData) |
Handle post update. | |
void | HandleConsoleCommand (StringHash eventType, VariantMap &eventData) |
Handle a console command event. | |
Static Private Member Functions | |
static int | AtPanic (lua_State *L) |
At panic. | |
static int | Loader (lua_State *L) |
Loader. | |
static int | Print (lua_State *L) |
Print function. | |
Private Attributes | |
lua_State * | luaState_ |
Lua state. | |
SharedPtr< LuaScriptEventInvoker > | eventInvoker_ |
Procedural event invoker. | |
LuaFunction * | coroutineUpdate_ |
Coroutine update function. | |
bool | executeConsoleCommands_ |
Flag for executing engine console commands as script code. Default to true. | |
HashMap< const void *, SharedPtr< LuaFunction > > | functionPointerToFunctionMap_ |
Function pointer to function map. | |
HashMap< String, SharedPtr < LuaFunction > > | functionNameToFunctionMap_ |
Function name to function map. | |
Additional Inherited Members | |
Protected Attributes inherited from Urho3D::Object | |
Context * | context_ |
Execution context. | |
Detailed Description
Lua script subsystem.
The documentation for this class was generated from the following files:
- Source/Urho3D/LuaScript/LuaScript.h
- Source/Urho3D/LuaScript/LuaScript.cpp