Urho3D::Plane Class Reference
Urho3D::Plane Class Reference
Surface in three-dimensional space. More...
#include <Urho3D/Math/Plane.h>
Collaboration diagram for Urho3D::Plane:
Public Member Functions | |
| Plane () | |
| Construct a degenerate plane with zero normal and parameter. | |
| Plane (const Plane &plane) | |
| Copy-construct from another plane. | |
| Plane (const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) | |
| Construct from 3 vertices. | |
| Plane (const Vector3 &normal, const Vector3 &point) | |
| Construct from a normal vector and a point on the plane. | |
| Plane (const Vector4 &plane) | |
| Construct from a 4-dimensional vector, where the w coordinate is the plane parameter. | |
| Plane & | operator= (const Plane &rhs) |
| Assign from another plane. | |
| void | Define (const Vector3 &v0, const Vector3 &v1, const Vector3 &v2) |
| Define from 3 vertices. | |
| void | Define (const Vector3 &normal, const Vector3 &point) |
| Define from a normal vector and a point on the plane. | |
| void | Define (const Vector4 &plane) |
| Define from a 4-dimensional vector, where the w coordinate is the plane parameter. | |
| void | Transform (const Matrix3 &transform) |
| Transform with a 3x3 matrix. | |
| void | Transform (const Matrix3x4 &transform) |
| Transform with a 3x4 matrix. | |
| void | Transform (const Matrix4 &transform) |
| Transform with a 4x4 matrix. | |
| Vector3 | Project (const Vector3 &point) const |
| Project a point on the plane. | |
| float | Distance (const Vector3 &point) const |
| Return signed distance to a point. | |
| Vector3 | Reflect (const Vector3 &direction) const |
| Reflect a normalized direction vector. | |
| Matrix3x4 | ReflectionMatrix () const |
| Return a reflection matrix. | |
| Plane | Transformed (const Matrix3 &transform) const |
| Return transformed by a 3x3 matrix. | |
| Plane | Transformed (const Matrix3x4 &transform) const |
| Return transformed by a 3x4 matrix. | |
| Plane | Transformed (const Matrix4 &transform) const |
| Return transformed by a 4x4 matrix. | |
| Vector4 | ToVector4 () const |
| Return as a vector. | |
Public Attributes | |
| Vector3 | normal_ |
| Plane normal. | |
| Vector3 | absNormal_ |
| Plane absolute normal. | |
| float | d_ |
| Plane constant. | |
Static Public Attributes | |
| static const Plane | UP |
| Plane at origin with normal pointing up. | |
Detailed Description
Surface in three-dimensional space.
The documentation for this class was generated from the following files:
- Source/Urho3D/Math/Plane.h
- Source/Urho3D/Math/Plane.cpp
