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Static Public Member Functions |
Protected Member Functions |
Protected Attributes |
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Urho3D::Texture Class Reference
Base class for texture resources. More...
#include <OGLTexture.h>
Inheritance diagram for Urho3D::Texture:
Collaboration diagram for Urho3D::Texture:
Public Member Functions | |
Texture (Context *context) | |
Construct. | |
virtual | ~Texture () |
Destruct. | |
void | SetNumLevels (unsigned levels) |
Set number of requested mip levels. Needs to be called before setting size. | |
void | SetFilterMode (TextureFilterMode filter) |
Set filtering mode. | |
void | SetAddressMode (TextureCoordinate coord, TextureAddressMode address) |
Set addressing mode by texture coordinate. | |
void | SetShadowCompare (bool enable) |
Set shadow compare mode. | |
void | SetBorderColor (const Color &color) |
Set border color for border addressing mode. | |
void | SetSRGB (bool enable) |
Set sRGB sampling and writing mode. | |
void | SetBackupTexture (Texture *texture) |
Set backup texture to use when rendering to this texture. | |
void | SetMipsToSkip (int quality, int mips) |
Set mip levels to skip on a quality setting when loading. Ensures higher quality levels do not skip more. | |
unsigned | GetFormat () const |
Return texture format. | |
bool | IsCompressed () const |
Return whether the texture format is compressed. | |
unsigned | GetLevels () const |
Return number of mip levels. | |
int | GetWidth () const |
Return width. | |
int | GetHeight () const |
Return height. | |
int | GetDepth () const |
Return height. | |
TextureFilterMode | GetFilterMode () const |
Return filtering mode. | |
TextureAddressMode | GetAddressMode (TextureCoordinate coord) const |
Return addressing mode by texture coordinate. | |
bool | GetShadowCompare () const |
Return whether shadow compare is enabled. | |
const Color & | GetBorderColor () const |
Return border color. | |
bool | GetSRGB () const |
Return whether is using sRGB sampling and writing. | |
Texture * | GetBackupTexture () const |
Return backup texture. | |
int | GetMipsToSkip (int quality) const |
Return mip levels to skip on a quality setting when loading. | |
int | GetLevelWidth (unsigned level) const |
Return mip level width, or 0 if level does not exist. | |
int | GetLevelHeight (unsigned level) const |
Return mip level width, or 0 if level does not exist. | |
int | GetLevelDepth (unsigned level) const |
Return mip level depth, or 0 if level does not exist. | |
TextureUsage | GetUsage () const |
Return texture usage type. | |
unsigned | GetDataSize (int width, int height) const |
Return data size in bytes for a rectangular region. | |
unsigned | GetDataSize (int width, int height, int depth) const |
Return data size in bytes for a volume region. | |
unsigned | GetRowDataSize (int width) const |
Return data size in bytes for a pixel or block row. | |
bool | GetParametersDirty () const |
Return whether the parameters are dirty. | |
void | SetParameters (XMLFile *xml) |
Set additional parameters from an XML file. | |
void | SetParameters (const XMLElement &element) |
Set additional parameters from an XML element. | |
void | SetParametersDirty () |
Mark parameters dirty. Called by Graphics. | |
void | UpdateParameters () |
Create sampler state object after parameters have been changed. Called by Graphics when assigning the texture. | |
void * | GetShaderResourceView () const |
Return shader resource view. | |
void * | GetSampler () const |
Return sampler state object. | |
Texture (Context *context) | |
Construct. | |
virtual | ~Texture () |
Destruct. | |
void | SetNumLevels (unsigned levels) |
Set number of requested mip levels. Needs to be called before setting size. | |
void | SetFilterMode (TextureFilterMode filter) |
Set filtering mode. | |
void | SetAddressMode (TextureCoordinate coord, TextureAddressMode address) |
Set addressing mode by texture coordinate. | |
void | SetShadowCompare (bool enable) |
Set shadow compare mode. | |
void | SetBorderColor (const Color &color) |
Set border color for border addressing mode. | |
void | SetSRGB (bool enable) |
Set sRGB sampling and writing mode. | |
void | SetBackupTexture (Texture *texture) |
Set backup texture to use when rendering to this texture. | |
void | SetMipsToSkip (int quality, int mips) |
Set mip levels to skip on a quality setting when loading. Ensures higher quality levels do not skip more. | |
void | SetParametersDirty () |
Dirty the parameters. | |
void | UpdateParameters () |
Update changed parameters to OpenGL. Called by Graphics when binding the texture. | |
unsigned | GetTarget () const |
Return texture's OpenGL target. | |
unsigned | GetFormat () const |
Return texture format. | |
bool | IsCompressed () const |
Return whether the texture format is compressed. | |
unsigned | GetLevels () const |
Return number of mip levels. | |
int | GetWidth () const |
Return width. | |
int | GetHeight () const |
Return height. | |
int | GetDepth () const |
Return height. | |
bool | GetParametersDirty () const |
Return whether parameters are dirty. | |
TextureFilterMode | GetFilterMode () const |
Return filtering mode. | |
TextureAddressMode | GetAddressMode (TextureCoordinate coord) const |
Return addressing mode by texture coordinate. | |
bool | GetShadowCompare () const |
Return whether shadow compare is enabled. | |
const Color & | GetBorderColor () const |
Return border color. | |
bool | GetSRGB () const |
Return whether is using sRGB sampling and writing. | |
Texture * | GetBackupTexture () const |
Return backup texture. | |
int | GetMipsToSkip (int quality) const |
Return mip levels to skip on a quality setting when loading. | |
int | GetLevelWidth (unsigned level) const |
Return mip level width, or 0 if level does not exist. | |
int | GetLevelHeight (unsigned level) const |
Return mip level width, or 0 if level does not exist. | |
int | GetLevelDepth (unsigned level) const |
Return mip level depth, or 0 if level does not exist. | |
TextureUsage | GetUsage () const |
Return texture usage type. | |
unsigned | GetDataSize (int width, int height) const |
Return data size in bytes for a rectangular region. | |
unsigned | GetDataSize (int width, int height, int depth) const |
Return data size in bytes for a volume region. | |
unsigned | GetRowDataSize (int width) const |
Return data size in bytes for a pixel or block row. | |
void | SetParameters (XMLFile *xml) |
Set additional parameters from an XML file. | |
void | SetParameters (const XMLElement &element) |
Set additional parameters from an XML element. | |
unsigned | GetSRGBFormat (unsigned format) |
Return the corresponding SRGB texture format if supported. If not supported, return format unchanged. | |
Public Member Functions inherited from Urho3D::Resource | |
Resource (Context *context) | |
Construct. | |
bool | Load (Deserializer &source) |
Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded. | |
virtual bool | BeginLoad (Deserializer &source) |
Load resource from stream. May be called from a worker thread. Return true if successful. | |
virtual bool | EndLoad () |
Finish resource loading. Always called from the main thread. Return true if successful. | |
virtual bool | Save (Serializer &dest) const |
Save resource. Return true if successful. | |
void | SetName (const String &name) |
Set name. | |
void | SetMemoryUse (unsigned size) |
Set memory use in bytes, possibly approximate. | |
void | ResetUseTimer () |
Reset last used timer. | |
void | SetAsyncLoadState (AsyncLoadState newState) |
Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user. | |
const String & | GetName () const |
Return name. | |
StringHash | GetNameHash () const |
Return name hash. | |
unsigned | GetMemoryUse () const |
Return memory use in bytes, possibly approximate. | |
unsigned | GetUseTimer () |
Return time since last use in milliseconds. If referred to elsewhere than in the resource cache, returns always zero. | |
AsyncLoadState | GetAsyncLoadState () const |
Return the asynchronous loading state. | |
Public Member Functions inherited from Urho3D::Object | |
Object (Context *context) | |
Construct. | |
virtual | ~Object () |
Destruct. Clean up self from event sender & receiver structures. | |
virtual Urho3D::StringHash | GetType () const =0 |
Return type hash. | |
virtual Urho3D::StringHash | GetBaseType () const =0 |
Return base class type hash. | |
virtual const Urho3D::String & | GetTypeName () const =0 |
Return type name. | |
virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
Handle event. | |
void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
Subscribe to an event that can be sent by any sender. | |
void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
Subscribe to a specific sender's event. | |
void | UnsubscribeFromEvent (StringHash eventType) |
Unsubscribe from an event. | |
void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
Unsubscribe from a specific sender's event. | |
void | UnsubscribeFromEvents (Object *sender) |
Unsubscribe from a specific sender's events. | |
void | UnsubscribeFromAllEvents () |
Unsubscribe from all events. | |
void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
void | SendEvent (StringHash eventType) |
Send event to all subscribers. | |
void | SendEvent (StringHash eventType, VariantMap &eventData) |
Send event with parameters to all subscribers. More... | |
VariantMap & | GetEventDataMap () const |
Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
Context * | GetContext () const |
Return execution context. | |
Object * | GetSubsystem (StringHash type) const |
Return subsystem by type. | |
Object * | GetEventSender () const |
Return active event sender. Null outside event handling. | |
EventHandler * | GetEventHandler () const |
Return active event handler. Null outside event handling. | |
bool | HasSubscribedToEvent (StringHash eventType) const |
Return whether has subscribed to an event without specific sender. | |
bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
Return whether has subscribed to a specific sender's event. | |
bool | HasEventHandlers () const |
Return whether has subscribed to any event. | |
template<class T > | |
T * | GetSubsystem () const |
Template version of returning a subsystem. | |
const String & | GetCategory () const |
Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
RefCounted () | |
Construct. Allocate the reference count structure and set an initial self weak reference. | |
virtual | ~RefCounted () |
Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
void | AddRef () |
Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
void | ReleaseRef () |
Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
int | Refs () const |
Return reference count. | |
int | WeakRefs () const |
Return weak reference count. | |
RefCount * | RefCountPtr () |
Return pointer to the reference count structure. | |
Public Member Functions inherited from Urho3D::GPUObject | |
GPUObject (Graphics *graphics) | |
Construct with graphics subsystem pointer. | |
virtual | ~GPUObject () |
Destruct. Remove from the graphics subsystem. | |
virtual void | Release () |
Unconditionally release the GPU resource. | |
void | ClearDataLost () |
Clear the data lost flag. No-op on D3D11. | |
Graphics * | GetGraphics () const |
Return the graphics subsystem. | |
void * | GetGPUObject () const |
Return Direct3D object. | |
bool | IsDataLost () const |
Return whether data is lost due to device loss. Always false on D3D11. | |
bool | HasPendingData () const |
Return whether has pending data assigned while device was lost. Always false on D3D11. | |
GPUObject (Graphics *graphics) | |
Construct with graphics subsystem pointer. | |
virtual | ~GPUObject () |
Destruct. Remove from the Graphics. | |
virtual void | OnDeviceLost () |
Mark the GPU resource destroyed on context destruction. | |
virtual void | OnDeviceReset () |
Recreate the GPU resource and restore data if applicable. | |
virtual void | Release () |
Unconditionally release the GPU resource. | |
void | ClearDataLost () |
Clear the data lost flag. | |
Graphics * | GetGraphics () const |
Return the graphics subsystem. | |
unsigned | GetGPUObject () const |
Return the object's OpenGL handle. | |
bool | IsDataLost () const |
Return whether data is lost due to context loss. | |
bool | HasPendingData () const |
Return whether has pending data assigned while context was lost. | |
Static Public Member Functions | |
static unsigned | CheckMaxLevels (int width, int height, unsigned requestedLevels) |
Check maximum allowed mip levels for a specific texture size. | |
static unsigned | CheckMaxLevels (int width, int height, int depth, unsigned requestedLevels) |
Check maximum allowed mip levels for a specific 3D texture size. | |
static unsigned | GetSRVFormat (unsigned format) |
Return the shader resource view format corresponding to a texture format. Handles conversion of typeless depth texture formats. | |
static unsigned | GetDSVFormat (unsigned format) |
Return the depth-stencil view format corresponding to a texture format. Handles conversion of typeless depth texture formats. | |
static unsigned | GetSRGBFormat (unsigned format) |
Convert format to sRGB. | |
static unsigned | GetExternalFormat (unsigned format) |
Return the non-internal texture format corresponding to an OpenGL internal format. | |
static unsigned | GetDataType (unsigned format) |
Return the data type corresponding to an OpenGL internal format. | |
Protected Member Functions | |
void | CheckTextureBudget (StringHash type) |
Check whether texture memory budget has been exceeded. Free unused materials in that case to release the texture references. | |
void | CheckTextureBudget (StringHash type) |
Check whether texture memory budget has been exceeded. Free unused materials in that case to release the texture references. | |
virtual bool | Create () |
Create texture. | |
Protected Attributes | |
void * | shaderResourceView_ |
Shader resource view. | |
void * | sampler_ |
Sampler state object. | |
unsigned | format_ |
Texture format. | |
TextureUsage | usage_ |
Texture usage type. | |
unsigned | levels_ |
Current mip levels. | |
unsigned | requestedLevels_ |
Requested mip levels. | |
int | width_ |
Texture width. | |
int | height_ |
Texture height. | |
int | depth_ |
Texture depth. | |
bool | shadowCompare_ |
Shadow compare mode. | |
TextureFilterMode | filterMode_ |
Filtering mode. | |
TextureAddressMode | addressMode_ [MAX_COORDS] |
Addressing mode. | |
unsigned | mipsToSkip_ [MAX_TEXTURE_QUALITY_LEVELS] |
Mip levels to skip when loading per texture quality setting. | |
Color | borderColor_ |
Border color. | |
bool | sRGB_ |
sRGB sampling and writing mode flag. | |
bool | parametersDirty_ |
Parameters dirty flag. | |
SharedPtr< Texture > | backupTexture_ |
Backup texture. | |
unsigned | target_ |
OpenGL target. | |
Protected Attributes inherited from Urho3D::GPUObject | |
WeakPtr< Graphics > | graphics_ |
Graphics subsystem. | |
void * | object_ |
Direct3D object. | |
unsigned | object_ |
Object handle. | |
bool | dataLost_ |
Data lost flag. | |
bool | dataPending_ |
Data pending flag. | |
Detailed Description
Base class for texture resources.
The documentation for this class was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Direct3D11/D3D11Texture.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/OpenGL/OGLTexture.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Direct3D11/D3D11Texture.cpp
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/OpenGL/OGLTexture.cpp