Urho3D::Texture Class Reference
Public Member Functions |
Static Public Member Functions |
Protected Member Functions |
Protected Attributes |
List of all members
Urho3D::Texture Class Reference
Base class for texture resources. More...
#include <Urho3D/Graphics/Texture.h>
Inheritance diagram for Urho3D::Texture:
Collaboration diagram for Urho3D::Texture:
Public Member Functions | |
| Texture (Context *context) | |
| Construct. | |
| virtual | ~Texture () |
| Destruct. | |
| void | SetNumLevels (unsigned levels) |
| Set number of requested mip levels. Needs to be called before setting size. | |
| void | SetFilterMode (TextureFilterMode filter) |
| Set filtering mode. | |
| void | SetAddressMode (TextureCoordinate coord, TextureAddressMode address) |
| Set addressing mode by texture coordinate. | |
| void | SetShadowCompare (bool enable) |
| Set shadow compare mode. Not used on Direct3D9. | |
| void | SetBorderColor (const Color &color) |
| Set border color for border addressing mode. | |
| void | SetSRGB (bool enable) |
| Set sRGB sampling and writing mode. | |
| void | SetBackupTexture (Texture *texture) |
| Set backup texture to use when rendering to this texture. | |
| void | SetMipsToSkip (int quality, int toSkip) |
| Set mip levels to skip on a quality setting when loading. Ensures higher quality levels do not skip more. | |
| unsigned | GetFormat () const |
| Return API-specific texture format. | |
| bool | IsCompressed () const |
| Return whether the texture format is compressed. | |
| unsigned | GetLevels () const |
| Return number of mip levels. | |
| int | GetWidth () const |
| Return width. | |
| int | GetHeight () const |
| Return height. | |
| int | GetDepth () const |
| Return height. | |
| TextureFilterMode | GetFilterMode () const |
| Return filtering mode. | |
| TextureAddressMode | GetAddressMode (TextureCoordinate coord) const |
| Return addressing mode by texture coordinate. | |
| bool | GetShadowCompare () const |
| Return whether shadow compare is enabled. Not used on Direct3D9. | |
| const Color & | GetBorderColor () const |
| Return border color. | |
| bool | GetSRGB () const |
| Return whether is using sRGB sampling and writing. | |
| Texture * | GetBackupTexture () const |
| Return backup texture. | |
| int | GetMipsToSkip (int quality) const |
| Return mip levels to skip on a quality setting when loading. | |
| int | GetLevelWidth (unsigned level) const |
| Return mip level width, or 0 if level does not exist. | |
| int | GetLevelHeight (unsigned level) const |
| Return mip level width, or 0 if level does not exist. | |
| int | GetLevelDepth (unsigned level) const |
| Return mip level depth, or 0 if level does not exist. | |
| TextureUsage | GetUsage () const |
| Return texture usage type. | |
| unsigned | GetDataSize (int width, int height) const |
| Return data size in bytes for a rectangular region. | |
| unsigned | GetDataSize (int width, int height, int depth) const |
| Return data size in bytes for a volume region. | |
| unsigned | GetRowDataSize (int width) const |
| Return data size in bytes for a pixel or block row. | |
| unsigned | GetComponents () const |
| Return number of image components required to receive pixel data from GetData(), or 0 for compressed images. | |
| bool | GetParametersDirty () const |
| Return whether the parameters are dirty. | |
| void | SetParameters (XMLFile *xml) |
| Set additional parameters from an XML file. | |
| void | SetParameters (const XMLElement &element) |
| Set additional parameters from an XML element. | |
| void | SetParametersDirty () |
| Mark parameters dirty. Called by Graphics. | |
| void | UpdateParameters () |
| Update dirty parameters to the texture object. Called by Graphics when assigning the texture. | |
| void * | GetShaderResourceView () const |
| Return shader resource view. Only used on Direct3D11. | |
| void * | GetSampler () const |
| Return sampler state object. Only used on Direct3D11. | |
| unsigned | GetTarget () const |
| Return texture's target. Only used on OpenGL. | |
| unsigned | GetSRGBFormat (unsigned format) |
| Convert format to sRGB. Not used on Direct3D9. | |
Public Member Functions inherited from Urho3D::Resource | |
| Resource (Context *context) | |
| Construct. | |
| bool | Load (Deserializer &source) |
| Load resource synchronously. Call both BeginLoad() & EndLoad() and return true if both succeeded. | |
| virtual bool | BeginLoad (Deserializer &source) |
| Load resource from stream. May be called from a worker thread. Return true if successful. | |
| virtual bool | EndLoad () |
| Finish resource loading. Always called from the main thread. Return true if successful. | |
| virtual bool | Save (Serializer &dest) const |
| Save resource. Return true if successful. | |
| void | SetName (const String &name) |
| Set name. | |
| void | SetMemoryUse (unsigned size) |
| Set memory use in bytes, possibly approximate. | |
| void | ResetUseTimer () |
| Reset last used timer. | |
| void | SetAsyncLoadState (AsyncLoadState newState) |
| Set the asynchronous loading state. Called by ResourceCache. Resources in the middle of asynchronous loading are not normally returned to user. | |
| const String & | GetName () const |
| Return name. | |
| StringHash | GetNameHash () const |
| Return name hash. | |
| unsigned | GetMemoryUse () const |
| Return memory use in bytes, possibly approximate. | |
| unsigned | GetUseTimer () |
| Return time since last use in milliseconds. If referred to elsewhere than in the resource cache, returns always zero. | |
| AsyncLoadState | GetAsyncLoadState () const |
| Return the asynchronous loading state. | |
Public Member Functions inherited from Urho3D::Object | |
| Object (Context *context) | |
| Construct. | |
| virtual | ~Object () |
| Destruct. Clean up self from event sender & receiver structures. | |
| virtual StringHash | GetType () const =0 |
| Return type hash. | |
| virtual const String & | GetTypeName () const =0 |
| Return type name. | |
| virtual const TypeInfo * | GetTypeInfo () const =0 |
| Return type info. | |
| virtual void | OnEvent (Object *sender, StringHash eventType, VariantMap &eventData) |
| Handle event. | |
| bool | IsInstanceOf (StringHash type) const |
| Check current instance is type of specified type. | |
| bool | IsInstanceOf (const TypeInfo *typeInfo) const |
| Check current instance is type of specified type. | |
| template<typename T > | |
| bool | IsInstanceOf () const |
| Check current instance is type of specified class. | |
| void | SubscribeToEvent (StringHash eventType, EventHandler *handler) |
| Subscribe to an event that can be sent by any sender. | |
| void | SubscribeToEvent (Object *sender, StringHash eventType, EventHandler *handler) |
| Subscribe to a specific sender's event. | |
| void | UnsubscribeFromEvent (StringHash eventType) |
| Unsubscribe from an event. | |
| void | UnsubscribeFromEvent (Object *sender, StringHash eventType) |
| Unsubscribe from a specific sender's event. | |
| void | UnsubscribeFromEvents (Object *sender) |
| Unsubscribe from a specific sender's events. | |
| void | UnsubscribeFromAllEvents () |
| Unsubscribe from all events. | |
| void | UnsubscribeFromAllEventsExcept (const PODVector< StringHash > &exceptions, bool onlyUserData) |
| Unsubscribe from all events except those listed, and optionally only those with userdata (script registered events.) | |
| void | SendEvent (StringHash eventType) |
| Send event to all subscribers. | |
| void | SendEvent (StringHash eventType, VariantMap &eventData) |
| Send event with parameters to all subscribers. More... | |
| VariantMap & | GetEventDataMap () const |
| Return a preallocated map for event data. Used for optimization to avoid constant re-allocation of event data maps. | |
| Context * | GetContext () const |
| Return execution context. | |
| const Variant & | GetGlobalVar (StringHash key) const |
| Return global variable based on key. | |
| const VariantMap & | GetGlobalVars () const |
| Return all global variables. | |
| void | SetGlobalVar (StringHash key, const Variant &value) |
| Set global variable with the respective key and value. | |
| Object * | GetSubsystem (StringHash type) const |
| Return subsystem by type. | |
| Object * | GetEventSender () const |
| Return active event sender. Null outside event handling. | |
| EventHandler * | GetEventHandler () const |
| Return active event handler. Null outside event handling. | |
| bool | HasSubscribedToEvent (StringHash eventType) const |
| Return whether has subscribed to an event without specific sender. | |
| bool | HasSubscribedToEvent (Object *sender, StringHash eventType) const |
| Return whether has subscribed to a specific sender's event. | |
| bool | HasEventHandlers () const |
| Return whether has subscribed to any event. | |
| template<class T > | |
| T * | GetSubsystem () const |
| Template version of returning a subsystem. | |
| const String & | GetCategory () const |
| Return object category. Categories are (optionally) registered along with the object factory. Return an empty string if the object category is not registered. | |
Public Member Functions inherited from Urho3D::RefCounted | |
| RefCounted () | |
| Construct. Allocate the reference count structure and set an initial self weak reference. | |
| virtual | ~RefCounted () |
| Destruct. Mark as expired and also delete the reference count structure if no outside weak references exist. | |
| void | AddRef () |
| Increment reference count. Can also be called outside of a SharedPtr for traditional reference counting. | |
| void | ReleaseRef () |
| Decrement reference count and delete self if no more references. Can also be called outside of a SharedPtr for traditional reference counting. | |
| int | Refs () const |
| Return reference count. | |
| int | WeakRefs () const |
| Return weak reference count. | |
| RefCount * | RefCountPtr () |
| Return pointer to the reference count structure. | |
Public Member Functions inherited from Urho3D::GPUObject | |
| GPUObject (Graphics *graphics) | |
| Construct with graphics subsystem pointer. | |
| virtual | ~GPUObject () |
| Destruct. Remove from the Graphics. | |
| virtual void | OnDeviceLost () |
| Mark the GPU resource destroyed on graphics context destruction. | |
| virtual void | OnDeviceReset () |
| Recreate the GPU resource and restore data if applicable. | |
| virtual void | Release () |
| Unconditionally release the GPU resource. | |
| void | ClearDataLost () |
| Clear the data lost flag. | |
| Graphics * | GetGraphics () const |
| Return the graphics subsystem associated with this GPU object. | |
| void * | GetGPUObject () const |
| Return the object pointer. Applicable only on Direct3D. | |
| unsigned | GetGPUObjectName () const |
| Return the object name. Applicable only on OpenGL. | |
| bool | IsDataLost () const |
| Return whether data is lost due to context loss. | |
| bool | HasPendingData () const |
| Return whether has pending data assigned while graphics context was lost. | |
Static Public Member Functions | |
| static unsigned | CheckMaxLevels (int width, int height, unsigned requestedLevels) |
| Check maximum allowed mip levels for a specific texture size. | |
| static unsigned | CheckMaxLevels (int width, int height, int depth, unsigned requestedLevels) |
| Check maximum allowed mip levels for a specific 3D texture size. | |
| static unsigned | GetSRVFormat (unsigned format) |
| Return the shader resource view format corresponding to a texture format. Handles conversion of typeless depth texture formats. Only used on Direct3D11. | |
| static unsigned | GetDSVFormat (unsigned format) |
| Return the depth-stencil view format corresponding to a texture format. Handles conversion of typeless depth texture formats. Only used on Direct3D11. | |
| static unsigned | GetExternalFormat (unsigned format) |
| Return the non-internal texture format corresponding to an OpenGL internal format. | |
| static unsigned | GetDataType (unsigned format) |
| Return the data type corresponding to an OpenGL internal format. | |
Protected Member Functions | |
| void | CheckTextureBudget (StringHash type) |
| Check whether texture memory budget has been exceeded. Free unused materials in that case to release the texture references. | |
| virtual bool | Create () |
| Create the GPU texture. Implemented in subclasses. | |
Protected Attributes | |
| union { | |
| void * shaderResourceView_ | |
| Direct3D11 shader resource view. | |
| unsigned target_ | |
| OpenGL target. | |
| }; | |
| void * | sampler_ |
| Direct3D11 sampler state object. | |
| unsigned | format_ |
| Texture format. | |
| TextureUsage | usage_ |
| Texture usage type. | |
| unsigned | levels_ |
| Current mip levels. | |
| unsigned | requestedLevels_ |
| Requested mip levels. | |
| int | width_ |
| Texture width. | |
| int | height_ |
| Texture height. | |
| int | depth_ |
| Texture depth. | |
| bool | shadowCompare_ |
| Shadow compare mode. | |
| TextureFilterMode | filterMode_ |
| Filtering mode. | |
| TextureAddressMode | addressMode_ [MAX_COORDS] |
| Addressing mode. | |
| unsigned | mipsToSkip_ [MAX_TEXTURE_QUALITY_LEVELS] |
| Mip levels to skip when loading per texture quality setting. | |
| Color | borderColor_ |
| Border color. | |
| bool | sRGB_ |
| sRGB sampling and writing mode flag. | |
| bool | parametersDirty_ |
| Parameters dirty flag. | |
| SharedPtr< Texture > | backupTexture_ |
| Backup texture. | |
Protected Attributes inherited from Urho3D::GPUObject | |
| WeakPtr< Graphics > | graphics_ |
| Graphics subsystem. | |
| GPUObjectHandle | object_ |
| Object pointer or name. | |
| bool | dataLost_ |
| Data lost flag. | |
| bool | dataPending_ |
| Data pending flag. | |
Detailed Description
Base class for texture resources.
The documentation for this class was generated from the following files:
- Source/Urho3D/Graphics/Texture.h
- Source/Urho3D/Graphics/OpenGL/OGLTexture.cpp
- Source/Urho3D/Graphics/Texture.cpp

Public Member Functions inherited from