Documentation
Urho3D::AnimationTrack Struct Reference
Skeletal animation track, stores keyframes of a single bone. More...
#include <Animation.h>
Collaboration diagram for Urho3D::AnimationTrack:
Public Member Functions | |
| void | GetKeyFrameIndex (float time, unsigned &index) const |
| Return keyframe index based on time and previous index. | |
Public Attributes | |
| String | name_ |
| Bone name. | |
| StringHash | nameHash_ |
| Bone name hash. | |
| unsigned char | channelMask_ |
| Bitmask of included data (position, rotation, scale.) | |
| Vector< AnimationKeyFrame > | keyFrames_ |
| Keyframes. | |
Detailed Description
Skeletal animation track, stores keyframes of a single bone.
The documentation for this struct was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Animation.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Animation.cpp
