Urho3D::AnimationTrack Struct Reference

Skeletal animation track, stores keyframes of a single bone. More...

#include <Animation.h>

Collaboration diagram for Urho3D::AnimationTrack:
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Public Member Functions

void GetKeyFrameIndex (float time, unsigned &index) const
 Return keyframe index based on time and previous index.
 

Public Attributes

String name_
 Bone name.
 
StringHash nameHash_
 Bone name hash.
 
unsigned char channelMask_
 Bitmask of included data (position, rotation, scale.)
 
Vector< AnimationKeyFramekeyFrames_
 Keyframes.
 

Detailed Description

Skeletal animation track, stores keyframes of a single bone.


The documentation for this struct was generated from the following files:
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Animation.h
  • /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Animation.cpp