Documentation
Urho3D::AnimationTrack Struct Reference
Skeletal animation track, stores keyframes of a single bone. More...
#include <Animation.h>
Collaboration diagram for Urho3D::AnimationTrack:
Public Member Functions | |
void | GetKeyFrameIndex (float time, unsigned &index) const |
Return keyframe index based on time and previous index. | |
Public Attributes | |
String | name_ |
Bone name. | |
StringHash | nameHash_ |
Bone name hash. | |
unsigned char | channelMask_ |
Bitmask of included data (position, rotation, scale.) | |
Vector< AnimationKeyFrame > | keyFrames_ |
Keyframes. | |
Detailed Description
Skeletal animation track, stores keyframes of a single bone.
The documentation for this struct was generated from the following files:
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Animation.h
- /home/travis/build/urho3d/Urho3D/Source/Urho3D/Graphics/Animation.cpp