Urho3D::AnimationTrack Struct Reference
Urho3D::AnimationTrack Struct Reference
Skeletal animation track, stores keyframes of a single bone. More...
#include <Urho3D/Graphics/Animation.h>
Collaboration diagram for Urho3D::AnimationTrack:
Public Member Functions | |
| AnimationTrack () | |
| Construct. | |
| void | SetKeyFrame (unsigned index, const AnimationKeyFrame &command) |
| Assign keyframe at index. | |
| void | AddKeyFrame (const AnimationKeyFrame &keyFrame) |
| Add a keyframe at the end. | |
| void | InsertKeyFrame (unsigned index, const AnimationKeyFrame &keyFrame) |
| Insert a keyframe at index. | |
| void | RemoveKeyFrame (unsigned index) |
| Remove a keyframe at index. | |
| void | RemoveAllKeyFrames () |
| Remove all keyframes. | |
| AnimationKeyFrame * | GetKeyFrame (unsigned index) |
| Return keyframe at index, or null if not found. | |
| unsigned | GetNumKeyFrames () const |
| Return number of keyframes. | |
| void | GetKeyFrameIndex (float time, unsigned &index) const |
| Return keyframe index based on time and previous index. | |
Public Attributes | |
| String | name_ |
| Bone or scene node name. | |
| StringHash | nameHash_ |
| Name hash. | |
| unsigned char | channelMask_ |
| Bitmask of included data (position, rotation, scale.) | |
| Vector< AnimationKeyFrame > | keyFrames_ |
| Keyframes. | |
Detailed Description
Skeletal animation track, stores keyframes of a single bone.
The documentation for this struct was generated from the following files:
- Source/Urho3D/Graphics/Animation.h
- Source/Urho3D/Graphics/Animation.cpp
